Update archive
Latest Machine Mind updates
Search and filter loaded patches, hotfixes, and dev posts. Load more to continue the timeline.
Browse updates
Published changes
Search loaded updates. Filter by source or recency. Open any row for the full patch notes, or load more to continue the timeline.
Update 1.1.0
Added and changed Added difficulty levels that affect resource amounts, damage taken, and the number of raiders. Added upgrades that increase storage capacity. Added a firing upgrade for turrets. The boss now arrives on…
“Machine Mind + Folk Hero” bundle with 30% off!
Two incredible adventures in one bundle! Machine Mind Machine Mind is an action game in a post-apocalyptic setting with elements of survival and RTS. You will fight, craft modules, build your transport, develop and prot…
Update 1.0.8
Fixed Bots no longer unload resources into storages where they are prohibited. Carriers remove prohibited resources from storages faster. They can now take them from the shared pool instead of a specific storage. New pr…
Update 1.0.7
Construction System Changes The Workshop window no longer enables Edit Mode upon opening. Edit Mode is now activated only when selecting a module or platform in the Workshop, or when interacting with a Workbench or Modu…
Planned future changes
In upcoming updates, in addition to bug fixes, we plan to implement the following changes: Changes to the building system and adding the ability to build while moving Displaying building categories in the workshop windo…
Update 1.0.6
Fixed An error could occur when returning from Tactical Mode to the last rover if it had been destroyed. The “Interact with the Oracle” quest would not complete if you exited the game after the Oracle activation timer f…
Update 1.0.5
Fixed Filters did not protect against damage at factories if the bot replaced them itself using an assigned blueprint with a filter. When a rover was destroyed, the bot list was updated incorrectly, which could prevent…
1.0.4
Fixed Fixed an issue with the save folder on Mac, which caused saves to disappear from the game. Fixed potential errors that prevented the pause menu from opening Fixed a bug that caused the game to crash when placing a…
Machine Mind survival guide
It has been a few days since many antennas in the Wasteland suddenly started receiving an unknown signal. Preliminary analysis had shown that the signal had artificial origins, but it remained undecipherable for some ti…
Update 1.0.3
Changes to the game: Removed the word “empty” from the error message “Module repository requires an empty resource repository.” Automatic orders from the Module Factory (+1) are now created only in empty module storage…
Update 1.0.2
Geothermal generators could occupy a resource and not release it. If you canceled the construction of a geothermal resource blueprint by pressing Esc, it would occupy the resource permanently. A newly built bot might no…
Dive into the world of Machine Mind with the official soundtrack and artbook!
Dive even deeper into the world of Machine Mind with the official soundtrack collection and digital artbook! The soundtrack features 13 tracks that accompany the player throughout their journey and reflect the harsh atm…
Patch Notes
After the death of the rover, it was impossible to interact with platforms and modules on another rover. An invisible wall appeared in the doorway if a bot passed through there. Korean was missing In the TAB menu in the…
The post-apocalyptic action game Machine Mind is now available on Steam!
Welcome to the world of Machine Mind — the same universe as Crossout and Ex Machina, where humanity is learning to survive again among steel, dust, and ruins. Build your transport, construct bases, craft modules, and fi…
Machine Mind launches on Steam on March 5!
Check out the announcement trailer and get ready to uncover the secrets of the destroyed world! Wishlist Machine Mind now so you don’t miss the release: [dynamiclink href="https://store.steampowered.com/app/2861590/Mach…
Roads in Machine Mind
Roads in Machine Mind - a simple yet effective solution to guide your bots along more predictable, and probably better defended, routes. You can also use them to place buildings more evenly!
Machine Mind: join the game testing!
We’re actively working on the development of Machine Mind and are once again looking for volunteers who are willing to record their gameplay on video! This kind of footage is incredibly valuable to us — it helps us see…
Machine Mind Concept art - enemy vehicles in Factories
Thicker armor, higher speeds, more damage - this pretty much describes what you have to face in the next biome on your way, where even a single mistake can cost you a whole bot!
Machine Mind concept art - winter biome
Another addition from the latest playtest is the winter biome! It's filled to the brim with snow, unique structures, snow, even more dangerous inhabitants, and snow!
Machine Mind concept art - start of the game
Some sketches of a place we all already familiar with: pick up the mind module, craft a weapon, and embark on a search for a trouble... [dynamiclink href="https://store.steampowered.com/app/2861590/Machine_Mind/"]
