Update log
Full Machine Mind update
The complete published notes, normalized for clean reading and source attribution.
Extracted changes
- Workshop
- Gameplay
- Performance
- Maps
In upcoming updates, in addition to bug fixes, we plan to implement the following changes:
Changes to the building system and adding the ability to build while moving
Displaying building categories in the workshop window
Adding a difficulty adjustment feature
Adding a few days of downtime after a raid on the base
Adding additional in-game hints
Simplifying the automatic filter switching feature for bots: a linked blueprint will no longer be required
Improving the resource restriction feature: bots will no longer place resources in storages where these resources are prohibited
Improving the performance of transporters
Improving bot pathfinding system
Escaping bots at the base will be able to repair structures instead of just being idle
Save files backups
Adjusting the possible location of the second crash site so it doesn’t appear too close to other biomes
Optimizing game performance during raids
- New technologiesincreased storage capacity, improved turret targeting
Builder improvements: they will be able to automatically collect resources needed for adjacent buildings
Moving the tactical mode frame on the map using Ctrl + mouse button
Alternative rover control mode: moving in the direction of the pressed key instead of “tank controls”
Controller support
Steam Deck support
Source
