In this update3
Full notes
Full Lonely Space update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- UI and audio
- Balance
- Fixes
Lonely Space changes
Player suit modules
Player suit modules and sockets logic. Some modules can significantly change the gameplay and help you find your own unique style
Module schematic items (head, body, back, hands, legs, utils)
The Suit Management Station now allows to install and remove suit modules
Some modules were hidden in Science Bay level
Improvements
New music tracks in Science Bay + music switch logic
Shotgun reload animation now can be interrupted with shot
Not enough stats notification when equip weapon (with insufficient stats)
Improved interaction with device screens
Improved movement with handling objects
Looting animations for some boxes
If not enough stats to use a weapon, firearms have a greater spread and recoil, and melee weapons have a penalty to speed
New poster + frame
Fixes
Throwables now leave cracks on glass
Fixed softlock with closing the player in a box
Lifts don't push player through the floor anymore
Fixed rat disappearance in tunnels
Fixed player status effects panel in Intro
Source
Changelog.gg summarizes and formats this update. How we read updates.
