Full notes
Full Lonely Space update
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What changed
- Gameplay
- UI and audio
- Fixes
- Performance
Enemies and AI
New enemy: Infected female station staff with a cleaver
New enemy: Infected female station staff with a plasma pistol
New enemy: Infected female station staff with a tesla gun
Organic enemies can now be set on fire (from incendiary bullets or environment)
Shocked status effect particles for organic enemies
Professional voice acting for female enemies
Player
New player status menu with the ability to assign PSI abilities on the quickbar
Grenade throws mechanics have been reworked. Now the grenade is thrown by releasing the key. The ability to cancel the grenade throw has also been added
Ability to change weapons while reloading
Player HUD glitch effect when receiving electrical damage
Radiation hazard status + vfx and sfx
Environment
Added radioactive hazard zone to intro + few rad out syringes
Some enemies were replaced with infected women
Fixes and improvements
Fixed door sounds in intro
Fixed blood decal effects from cut heads
Fixed the issue with equipping last weapon after respawn
Selected weapon broken status
Optimization improvements
Source
Changelog.gg summarizes and formats this update. How we read updates.
