In this update3
Full notes
Full Lonely Space update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Balance
- Events
- Performance
Lonely Space changes
Intro level changes
Added a lot of fire!
Removed steam damage in airlock
Added several action events
Added a new biomass room
Two audiologists were voiced by a professional actor
Now surviving in the first biomass room is much easier (but still quite challenging)!
New features
Key rebindings (not final, but already working)
Weapon upgrades system
Red pipes emit a jet of burning gas when pierced
Ability to combine ammo and repair kits with weapons in the inventory
Traces of grenade throws
Optimization and fixes
RAM consumption was significantly reduced (from 9 to 1.2 GB in Intro)
The size of the build on disk has been reduced by half
Fixed rendering artifacts for various objects
Fixed incorrect work of switchers in the menu
Fixed several rendering distance and occlusion culling problems
Source
Changelog.gg summarizes and formats this update. How we read updates.
