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- HyperDot
Hotfix 1.1: Loading Screen Crash
Fixed a loading screen crash that appeared at the main menu. Want to report an issue? Post in the #game-support channel in email support@heyglitch.com for store front updates or support@tribe-games.com for in-game issue…
Store2 changesFixPerformance - HyperDot
Dodge Together Update
Just in time for you and your crew to play for Valentine's Day! Highlights 1-8 Local Multiplayer Battles 20+ New levels Bonus! New music visualizer, just for fun Bug Fixes Fixed error where you would constantly restart…
Store6 changesFixGameplay - HyperDot
HyperDot Available on Nintendo Switch!
Pick up HyperDot and dodge everything on Nintendo Switch & Switch 2 today! We're excited for you to finally get your hands on the game and think the pick-up-and-play nature of HyperDot makes it a perfect fit for the Nin…
Store1 change - HyperDot
You are invited to The Game Awards Viewing Party
December 10th, starting at 5:30pm CST we will be partying in Discord voice chat to watch The Game Awards. In case you missed it, HyperDot was nominated for the Innovation in Accessibility award. You are invited to join…
Announcement1 changeUI/audio - HyperDot
Patch Notes, Jan 29, 2026
Want to report an issue? Post in the #game-support channel in discord.gg/glitch or email support@tribe-games.com. Bug Fixes Fixed problem where some bonus levels weren't previewing correctly when you hover over them Upd…
Patch notes1 changeFix - HyperDot
Gauntlet Update
The Gauntlet Update includes a variety of new features including a new gameplay mode, 12 bonus levels, and a set of bug fixes. Highlights Gauntlet Mode Kick the campaign challenge up a few notches with HyperDot’s new Ga…
Event9 changesFixGameplay - HyperDot
Patch notes, April 8th, 2020
Want to report an issue? Post in the #game-support channel in discord.gg/glitch or email support@tribe-games.com. Bug Fixes Fixed issue where when playing on a DS4 controller it would say you are using "Horizontal" rath…
Patch notes13 changesFixGameplay - HyperDot
Patch notes, Feb. 19, 2020
Want to report an issue? Post in the #game-support channel in discord.gg/heyglitch or email support@tribe-games.com. Bug Fixes Fixed issues with mouse not reacting appropriately on the level select screen in campaign. F…
Patch notes13 changesFixGameplay - HyperDot
HyperDot is out now!
Steam post image It's official, everybody. HyperDot is available now on Steam, Xbox, itch.io, and Microsoft Store. That feels…bizarre to say. I want to thank everyone who has supported me throughout years of me making a…
Store1 change - HyperDot
HyperDot enemy types and how to outsmart them
HyperDot is a fast-paced arcade game with one rule: dodge everything. The player avatar is a dot and the goal is to navigate safely through a sea of enemy shapes. There are only five enemy types, and these building bloc…
Patch notes4 changesGameplay - HyperDot
We have a release date!
Steam post image It's happening! HyperDot launches on January 31! Thank you all for your support throughout the development process. We can’t wait to see everyone trying the game out for the first time. Show your suppor…
Announcement - HyperDot
These updates will increase HyperDot's flexibility and accessibility
A note from Charles: Thanks to everyone who participated in #HyperDotA11y! It was surreal to see people streaming my game, and the response that I have gotten from the games accessibility community has nothing short of…
Announcement - HyperDot
Coming 2020
Hey, so, we're delaying HyperDot. Releasing in 2019 was a tight goal and our new release window is early 2020. By postponing HyperDot's launch, we can add a few final touches to the game while sustaining a healthy work/…
Announcement4 changesBalanceGameplay - HyperDot
HyperDot flexibility research
HyperDot features a high-contrast mode and full gameplay support with a range of traditional and alternate controllers including the Xbox Adaptive Controller and eye-tracking. Even though Charles has worked hard to make…
Patch notes2 changesGameplayUI/audio - HyperDot
Play HyperDot with eye tracking
Developer Charles McGregor designed HyperDot with a pillar of flexibility. One way this manifests is in the wide range controllers HyperDot supports — traditional controllers, mouse/keyboard, Xbox Adaptive Controller, t…
Event1 change - HyperDot
We're hitting 3 conventions in 3 states over the next 3 weekends
We're wrapping up August with events, road trips, and more events. Here's where you can play HyperDot now through Labor Day. Bit Bash August 17–18 Chicago 2D Con August 23–25 Minneapolis ID@Xbox Open House August 29 Red…
Patch notes1 changeFix






