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Steam News18 May 20206y ago

Gauntlet Update

The Gauntlet Update includes a variety of new features including a new gameplay mode, 12 bonus levels, and a set of bug fixes.

Full notes

Full HyperDot update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

6 fixes1 addition5 changes0 removals
  • Events
  • Gameplay
  • Fixes
  • Store
addedHighlightsGauntlet Mode Kick the campaign challenge up a few notches with HyperDot’s new Gauntlet mode and see how far you can make it with a limited number of lives. It’s a new twist on the classic campaign that will challenge even the most dedicated players.
changedHighlights12 Bonus Levels Each of these 12 stand-alone levels tackle a unique challenge that’ll put your dodging chops to the test. Ambitiously hand-crafted and extra-rude with attitude.
fixedBug FixesWe’ve been listening carefully to everyone’s feedback and have identified and resolved a number of gameplay issues.
changedBug FixesUpdated coarse angle adjustments in the level editor
changedBug FixesDeadzone on ice levels is increased to prevent accidental movement from joystick
changedBug FixesWhen you test your level from the power up toggle screen, you will now return to the modifiers screen correctly

The Gauntlet Update includes a variety of new features including a new gameplay mode, 12 bonus levels, and a set of bug fixes.

Highlights

  • Gauntlet Mode Kick the campaign challenge up a few notches with HyperDot’s new Gauntlet mode and see how far you can make it with a limited number of lives. It’s a new twist on the classic campaign that will challenge even the most dedicated players.

  • 12 Bonus Levels Each of these 12 stand-alone levels tackle a unique challenge that’ll put your dodging chops to the test. Ambitiously hand-crafted and extra-rude with attitude.

Bug Fixes

We’ve been listening carefully to everyone’s feedback and have identified and resolved a number of gameplay issues.

  • Updated coarse angle adjustments in the level editor

  • Deadzone on ice levels is increased to prevent accidental movement from joystick

  • When you test your level from the power up toggle screen, you will now return to the modifiers screen correctly

  • Prevented level editor hotkeys from activating when editing the name of a level

  • Made fixes to Achievement System to unlock achievements more reliably and at the correct times

  • Fixed bug where angles of enemies would change when you copied and pasted other enemy parameters

  • Fixed bug where if you tested from the Power Ups Toggles screen in the level editor you would be stuck

  • Fixed enemy movement speeds sometimes being carried over from previous levels

Do you want check out the new updates? Stop in to watch these live streams:

Want to report an issue? Drop us a line at support@heyglitch.com for store page updates or support@tribe-games.com for in-game issues.

Source

Steam News / 18 May 2020

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