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- HUNGER
Missive XII - The Expedition Map + Development Update
Hello, Living. Beyond the relative safety of the Chateau, the world still turns - albeit just barely. Through Reynauld’s map, you may step beyond its walls and take part in an Expedition: a journey into the mainland’s s…
Patch notes30 changesFixMaps - HUNGER
Missive XI - Vendors + Tech Test 3 Summary
Tech Test 3 Summary Hello, Living. First, thank you to everyone who joined us during the Technical Test, and to everyone who has already signed up for the Open Beta. The response has been incredibly valuable. If you hav…
Store20 changesCompatibilityServer - HUNGER
Tech Test 3 - Last Chance - 24 HR Server Stress Test
Hello Living, Tech Test 3 will end Wednesday 8th of July, 10am BST. As it comes to a close, we want to thank everyone who took part, shared feedback, reported issues, and spent time exploring the World After the End wit…
Announcement8 changesCompatibilityPerformance - HUNGER
HUNGER Tech Test 3 - 29th June - Patch Notes
Before diving into the changelog, we’d like to thank everyone for their patience. We know Tech Test #3 has been a long time coming. The reality is that much of our work since Tech Test #2 has been focused on infrastruct…
Security76 changesServerBalance - HUNGER
Missive X - The Stash + Development Update
Hello, Living. Beyond the blood and mud of the Expeditions, there must be a place where what you’ve earned can rest - a place untouched by chaos. In Hunger, that sanctuary is your Stash. The Heart of the Chateau The Sta…
Security21 changesFixGameplay - HUNGER
Missive IX - Traps
Hello, Living. Not every threat in Hunger comes from what you can see. Some are waiting - buried beneath leaves, coiled behind a doorway, or sitting in silence just long enough to make you question the ground you walk o…
Store27 changesMapsGameplay - HUNGER
Missive VIII - Quests
Hello, Living. Development Update Development on the game is continuing apace. Since the last tech test, the primary focus has been the full implementation of our backend scaling architecture. This work has involved mak…
Event22 changesFixBalance - HUNGER
Missive VII - Stamina and Energy
Hello, Living. In Hunger, most close quarters melee vs melee fights are not lost because of numbers alone. They are lost because of resource mismanagement. Players overextend, panic, or commit too early, and arrive at t…
Event18 changesFixBalance - HUNGER
Missive VI - Food and Drink
Hello, Living. In Hunger, food and drink are not punitive upkeep systems that require constant maintenance. They are deliberate, opt-in tools that reward planning rather than attention. Food provides long-lasting bonuse…
Event8 changesBalancePerformance - HUNGER
Missive V - Looting
Hello, Living. When you first step into the World After The End, it can feel vast - complex, even overwhelming. Every ruin seems to hide a secret, every settlement a story. But as you begin to explore, you’ll find that…
Event10 changesBalanceGameplay - HUNGER
Missive IV - The Pricker
Hello, Living. Ah, so you have found yourself in a spot of bother - no weapons in your inventory, nothing left in your Stash, and little coin to your name. The world after the End is not kind to the unarmed. Fortunately…
Announcement2 changesGameplayBalance - HUNGER
Missive III - Armour
Hello, Living. Of all the details revealed in our last trailer, few drew as much attention as the armour - and the tools used to maintain it. We wanted to take you deeper into one of Hunger’s most defining systems: how…
Store7 changesBalanceUI/audio - HUNGER
Missive II - Cosmetic Schemas
What Are Cosmetics Cosmetics are ways of permanently altering the appearance of your character, their weapons, and their carried equipment. Each can be applied to distinct categories - such as character outfits, weapons…
Event10 changesBalanceGameplay - HUNGER
Missive I - Health
Hello, Living. This marks the beginning of our Missives - a series of focused insights into the design of Hunger and its systems. We’ll be releasing new Missives regularly, helping to better acquaint you with the World…
Patch notes17 changesGameplayBalance - HUNGER
LORE: Prologue IV: Eva
Announcement - HUNGER
LORE: Prologue III: Hugo
Announcement






