Update log
Full HUNGER update
The complete published notes, normalized for clean reading and source attribution.
Repeated intro
Hello, Living.
Extracted changes
- Workshop
- Balance
Of all the details revealed in our last trailer, few drew as much attention as the armour - and the tools used to maintain it. We wanted to take you deeper into one of Hunger’s most defining systems: how protection, repair, and survival truly function in the World After The End.
The Role of Armour in Hunger
Armour plays a crucial part in survival. Your chest armour carries its own durability, functioning as a secondary layer of health that absorbs incoming damage. Other pieces, such as helmets and greaves, act as damage modifiers, providing protection but without their own durability to restore.
Our goal is to ensure armour feels impactful and worthwhile without creating an unbridgeable skill gap. A less experienced armoured player should not automatically defeat a highly skilled unarmoured opponent. Armour should provide a clear benefit, yet remain surmountable through ability and strategy.
To keep your protection intact, players can use a range of armour repair tools and consumables, each with its own rhythm and risk. These fall into two categories: repeated-use tools and single or limited-use consumables.
Visual Representation Intent
We made a deliberate decision not to visually represent armour on characters in Hunger. Doing so would have greatly limited our ability to create distinctive, eccentric, and varied character appearances and cosmetics - one of the visual cornerstones of the game.
Because Hunger’s balance keeps the difference in survivability between no armour and top-tier armour within a narrow range, we felt it was less necessary to convey exact armour state visually. There are very few situations in Hunger where you would engage an opponent and later regret it based purely on their apparent gear. This is also because their general appearance works as a great proxy for armour too (and several other factors that may influence an engagement).
A character’s cosmetic rarity, the quality of their bag, and the weapons they carry all serve as strong visual cues to their general level of equipment. Over time, players learn to read these signals naturally. For those seeking more precise information, masteries and tools offer ways to discern exact armour type and condition. In combat, hit markers, sound, and impact feedback further communicate armour status - systems inspired by other titles that have successfully balanced clarity with creative freedom.
The Armour Tongs
The Armour Tongs represent the repeated-use type. They can be used as often as needed, so long as they remain in your inventory. They’re slow, deliberate, and require dedicated focus, best used between fights rather than during them.
Unlike the faster, single-use Armour Plates that instantly replace damaged plating, the Tongs gradually restore your armour’s integrity over time. They must be equipped to your tool slot and actively used.
Because of their reliability and permanence, the Tongs are invaluable after battle, but risky to use under pressure.
Concept Art: Armour Tongs
Armour Plates
Where the Armour Tongs represent patience and persistence, Armour Plates are immediacy made manifest. They’re single-use, high-impact consumables that restore sections of your chest armour in one decisive action.
Unlike the Tongs, Plates do not mend or repair - they replace. Each Plate is a prefabricated segment of protection, slotted or affixed to your existing armour to restore its defensive capacity. Once used, it’s gone.
Concept Art: Armour Plates
In the field, this makes Armour Plates a tactical choice. They can bring you back from
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