In this update4
Full notes
Full Horizon's Gate update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- UI and audio
- Maps
- Gameplay
- Fixes
- Performance
Horizon's Gate changes
A few more fixes along with some convenience features for sailing. Having the Guide Chrysolit or Pocketwatch anywhere in your possession (in the Stash or held by crew) will add their info to the UI.
FEATURES
World map now displays Latitude/Longitude if you have a Guide Chrysolit
Day icon tooltip now displays exact time if you have a Pocketwatch
Increased Gust/Gale/Loot overworld spawns by ~5%
Increased Lightning spawns during storms by 40%
FIXES
Fixed statuses from Blindfold and Gag being removed when KO'd
Fixed Shift+Click auto-stash shortcut deleting items if your stash/cargo is completely full
Fixed toggling overworld map, exiting to main menu, then starting new game causing map glitches
Fixed incorrect icon in Harbor dialog for mooring 2nd ship
Brackets are no longer allowed in save names (it caused crashes)
A warning message is now displayed if you have Steam mods enabled that aren't loaded because you aren't connected to Steam
Error messages now mention how many mods are active
MODDING
Added ZoneMerge.fReq
Added ItemReaction.quantityMod_rand
Fixed ActorClass.fReq not checking caster and target consistently
Added formula cActorType:actorTypeID and tActorType:actorTypeID
v1.5.31
Fixed 'forget' Task not working (and causing Ahlvarza to not reset)
Bloodring now also grants +1 MagDef
Source
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