Update history
Latest Heroes Suck updates
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- Heroes Suck
Demo Update - v0.19
Summary QoL patch: improvements, optimizations, and bug fixes. Improvements New and improved camera system. The pillars in the dungeon will no longer get in your view and will be occluded when they get in your way. Intr…
Patch notes10 changesFixGameplay - Heroes Suck
Demo Update (Graphical Overhaul) - v0.18
After a bout with burnout - I'm back and at it. In this patch you can expect a whole visual overhaul (including optimizations), as well as an overhauled loot chest experience! I updated the game engine to utilize the la…
Announcement3 changesGameplay - Heroes Suck
Demo Update - v0.16.3
Today there was an announcement relating to a security flaw found in all games that use the Unity game engine. The issue has been patched, and developers have all had to update their games to patch the security flaw as…
Security1 change - Heroes Suck
Demo Update - v0.16.2
Summary Big QoL patch, improvements, and bug fixes. All in preparation of the upcoming beta. Save file structure has been modified, and previous saves have been invalidated. I apologize for this inconvenience. Features…
Event18 changesFixCompatibility - Heroes Suck
Demo Update - v0.15
Summary I thought the last update would be the last before beta, but plans may be changing slightly. I'll keep you informed about what's going on when I have plans finalized. There's still spots left for the beta, and i…
Event8 changesFixCompatibility - Heroes Suck
Demo Update - v0.14
Summary A lot of work has been put into this update. So much that I don't have patch notes, but I do have bullet points of new content. This is the last update before beta, so if you would like to get a spot in the beta…
Event8 changesCompatibilityUI/audio - Heroes Suck
Demo Update - v0.8
Summary It's been a while! I've been making new content, and QoL changes. I figured it's time to update the demo. Here's the deal, though. I recently moved, things have been chaotic. I've also transitioned to a new sour…
Event14 changesFixGameplay - Heroes Suck
Demo Update - v0.7.3
Summary Optimizations and improvements! Physics should feel more smooth now, and the game should run faster. Features Fortitude: Heroes now have a fortitude value that must be depleted to knock them down. This value and…
Patch notes16 changesFixBalance - Heroes Suck
Demo Update - v0.7.2
Important Note If you have any Pendulum Axes placed down in a save, you should sell them and rebuild them. They received a major overhaul in this update. Summary The Pendulum Axe has been reworked. This trap was the lea…
Patch notes4 changesFixGameplay - Heroes Suck
Demo Update - v0.7.1
Summary There were some critical issues with the feedback form, so a quick patch was necessary. I've also included some new UI changes. Changes Cutscene interface aesthetic overhaul. Experience bar UI element overhaul.…
Patch notes6 changesFixUI/audio - Heroes Suck
Demo Update - v0.7
Summary This patch is focused on completing the core game loop and adding more varied gameplay. The new challenge mode will be the home of the hardest content the game has to offer, but also the most rewarding. Features…
Event15 changesFixGameplay - Heroes Suck
Demo Update - v0.6.2
Summary A batch of QoL adjustments, and some balancing changes. The highlight of this update is the new button to speed up battles. Additions Fast forward toggle for battles. New guides: 'Trap Upgrades', and 'Mastery'.…
Event7 changesGameplayBalance - Heroes Suck
Demo Available Now
I have good news and even more good news! The demo is now available! Firstly, thank you for bearing with me while I put the finishing touches on the demo. Now, onto the other good news. I have decided to expand the demo…
Patch notes1 changeGameplay - Heroes Suck
Demo Coming Soon
It's almost demo time! I've been hard at work for the past few months improving the visuals and gameplay of the game based on feedback received from the alpha playtest back in July/August. I'm excited to announce that m…
Patch notes2 changesGameplay

