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Steam News10 April 20242y ago

Demo Update - v0.6.2

Summary A batch of QoL adjustments, and some balancing changes. The highlight of this update is the new button to speed up battles. Additions Fast forward toggle for battles. New guides: 'Trap Upgrades', and 'Mastery'.

In this update4

Full notes

Full Heroes Suck update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

2 fixes4 additions3 changes0 removals
  • UI and audio
  • Gameplay
  • Balance
  • Events
addedSummaryA batch of QoL adjustments, and some balancing changes. The highlight of this update is the new button to speed up battles.
addedAdditionsNew guides: 'Trap Upgrades', and 'Mastery'.
addedAdditionsNew cutscene: 'Mastery' - viewed when first opening the Mastery window.
changedChangesBoss enemies have had their health increased.
changedChangesHard mode difficulty and rewards have been doubled. Previously, the challenge wasn't really felt too much. This should make it more apparent.
changedChangesMinor UI layout adjustment on story battle selection.

Heroes Suck changes

addedA batch of QoL adjustments, and some balancing changes. The highlight of this update is the new button to speed up battles.
addedNew guides: 'Trap Upgrades', and 'Mastery'.
addedNew cutscene: 'Mastery' - viewed when first opening the Mastery window.
changedBoss enemies have had their health increased.
changedHard mode difficulty and rewards have been doubled. Previously, the challenge wasn't really felt too much. This should make it more apparent.

Summary

A batch of QoL adjustments, and some balancing changes. The highlight of this update is the new button to speed up battles.

Additions

  • Fast forward toggle for battles.

  • New guides: 'Trap Upgrades', and 'Mastery'.

  • New cutscene: 'Mastery' - viewed when first opening the Mastery window.

Changes

  • Boss enemies have had their health increased.

  • Hard mode difficulty and rewards have been doubled. Previously, the challenge wasn't really felt too much. This should make it more apparent.

  • Minor UI layout adjustment on story battle selection.

Bug fixes

  • Dialog typo fixes.

  • Guides are now ordered properly when reviewed in the menu.

What's next?

I've been working hard on the new game mode, 'Challenge'. I'm finalizing the new feature now and it should be available in the coming weeks. In this game mode you will face randomized waves of enemies with bosses. It has a greater risk, but also comes with greater reward.

Enjoy! - Kalradia

Source

Steam News / 10 April 2024

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