Update history
Latest Guardians of Holme updates
Search patches, hotfixes, and dev posts. Load more to keep browsing the timeline.
Browse updates
Published changes
Search updates. Filter by source or date. Open any row for the full patch notes, or load more to continue the timeline.
- Guardians of Holme
V1.0.5 Patch Note
Balance Adjustments -Increased the number of melee units blocking monsters. Bug Fixes Fixed an issue where the Alchemist couldn't damage flying units. Fixed an issue where the Mortar Trap unlocking option was not availa…
Announcement8 changesFixBalance - Guardians of Holme
V1.0.1 Patch Note
BUG Fixes Fixed an issue where the Heroic Monument failed to increase attack power. Fixed an issue where Assassins sometimes failed to throw bombs. Fixed some multilingual errors.
Announcement3 changesFix - Guardians of Holme
Guardians of Holme V1.0.0 Release Announcement
Hello, players! The official version of Guardians of Holme has now been released! In this official 1.0.0 version, we introduce Horus, a new character whose main combat strategy is summoning units, along with new relics,…
Store38 changes34 numericFix - Guardians of Holme
V0.10.16 Patch Note
New Difficulty Nightmare 14: Cards in the starting deck now have an extra set of duplicates. Nightmare 15: Each time the core is damaged, it will cause an increase in damage received in subsequent waves. Nightmare 16: L…
Patch notes5 changesFixGameplay - Guardians of Holme
V0.10.15 Patch Note
BUG Fixes Fixed an issue where the health values of elite and boss monsters would sometimes be abnormal. Fixed an issue where the relic Bearing did not increase the maximum number of re-draws.
Patch notes2 changesFixBalance - Guardians of Holme
V0.10.14 Patch Note
Bugs Fixed Fixed an issue where the Daily Challenge effects "Production" and "Wrong Blueprint" would cause the Roadblock Trap to be duplicated when stacked. Fixed a typo about Bucket List. Fixed an issue where Fatal Bon…
Event3 changesFix - Guardians of Holme
V0.10.13 Patch Note - Endless Mode
Endless Mode A brand new mode, Endless Mode, is now available. In Endless Mode, the difficulty conditions will be divided by seasons. In Endless Mode, the game will not end after defeating the boss in Chapter 3, but wil…
Patch notes1 changeBalance - Guardians of Holme
V0.10.12 Patch Note - New Relics!
New Relics Deerclops Eyeball When an enemy dies while Frozen, deal damage equal to 10% of Max HP to all surrounding enemies. If an enemy dies to this damage, they will be considered to have died while Frozen. Nightmare…
Patch notes4 changesBalance - Guardians of Holme
V0.10.11 Patch Note-New Difficulty
New Difficulty Inferno 9- Start the game with 5 points of damage. Inferno 10- Increase the build cost of Roadblock Traps. Inferno 11- Elite enemies now gain extra armor, Resistance, and HP. Inferno 12- Bosses now gain e…
Patch notes5 changesMaps - Guardians of Holme
V0.10.10 Patch Note
Balance Adjustments Relics Dragon Box Maximum Health Increase: 15→20 Number of Randomly Enhanced Traps: 1→3 Recycling Scroll Reroll Progress: 15%→25% Iron Chains Increased Barricade Health: 100%→150% Elven Sword Skill D…
Event41 changes39 numericFix - Guardians of Holme
V0.10.9 Patch Note
We add a counter display to certain traps, including overheating traps, making it easier to directly view point-related effects and progress during battles. Fixed a bug that caused price tags in the shop to display abno…
Event12 changesFixGameplay - Guardians of Holme
V0.10.8 Patch Note
Fixed an issue with the Relics interface displaying incorrect artifacts. Adjusted the range detection for some area attack traps. Fixed the logic for Useless trap, preventing them from being deployed now. Fixed core dam…
Event10 changesFixUI/audio - Guardians of Holme
V0.10.7 Patch Note
BUG Fixes Fixed an issue with the particle effects of Auto Balista where they would loop infinitely even during pauses. Fixed a problem where core would sometimes not take damage under certain circumstances. Fixed an is…
Patch notes12 changes4 numericFix - Guardians of Holme
V0.10.6 Patch Note
BUG Fixes Fixed the issue with incorrect skill activation of Soul Schism. Fixed the problem where relics trigger prompt icons were blocking trap upgrades. Fixed the problem of UI getting stuck in certain situations. Fix…
Patch notes6 changesFixUI/audio - Guardians of Holme
V0.10.5 Patch Note
New Difficulty Inferno4 Starting material is reduced by 25%. Inferno5 HP recovery after defeating a boss is reduced. Inferno6 Cards in the initial card deck currently have 1 set of extra copies. Inferno7 Start the battl…
Patch notes5 changesFixGameplay - Guardians of Holme
V0.10.4 Patch Note
New Daily Challenges Fortune Coin: Enemies other than the boss have a 50% chance of not taking damage when entering the Core. Loophole: For every unplayable card in your hand, increases enemy Move Speed by 5%, and ATK b…
Patch notes9 changesFixBalance



