Steam News1 September 20232y ago

V0.10.7 Patch Note

BUG Fixes Fixed an issue with the particle effects of Auto Balista where they would loop infinitely even during pauses. Fixed a problem where core would sometimes not take damage under certain circumstances.

Full notes

Full Guardians of Holme update

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What changed

10 fixes0 additions2 changes0 removals
  • Fixes
  • Balance
  • UI and audio
  • Gameplay
fixedBUG FixesFixed an issue with the particle effects of Auto Balista where they would loop infinitely even during pauses.
fixedBUG FixesFixed a problem where core would sometimes not take damage under certain circumstances.
fixedBUG FixesFixed an issue where the visual effects of falling into pits in combat scenes didn't match the actual target.
fixedBUG FixesFixed a problem that allowed upgrading AB branches even when materials were insufficient.
fixedBUG FixesFixed an issue where rapidly pressing shortcut keys would result in multiple skill activations.
fixedBUG FixesFixed missing sound effects for certain traps.
Increased attack power from 15|17|19|21|23|25|2725Increased attack power from 15|17|19|21|23|25| decreased, nerfReduced attack interval15001300Reduced attack interval decreased, nerfIncreased attack power from 35|40|45|50|7060Increased attack power from 35|40|45|50| decreased, nerfIncreased attack interval8001000Increased attack interval increased, buff

BUG Fixes

  • Fixed an issue with the particle effects of Auto Balista where they would loop infinitely even during pauses.

  • Fixed a problem where core would sometimes not take damage under certain circumstances.

  • Fixed an issue where the visual effects of falling into pits in combat scenes didn't match the actual target.

  • Fixed a problem that allowed upgrading AB branches even when materials were insufficient.

  • Fixed an issue where rapidly pressing shortcut keys would result in multiple skill activations.

  • Fixed missing sound effects for certain traps.

  • Fixed an issue where projectile traps wouldn't generate Overheat under advanced trap bonuses.

  • Corrected the erroneous textual description of the Corrosion Nail's effect text in certain languages.

  • Fixed a problem where some enemies getting stuck in pits would cause the game to freeze.

Also, fixed an issue where allies would immediately counterattack when attacked, and consequently, some balancing adjustments have been made:

Guard's Mark (including Summon):

Increased attack power from 15|17|19|21|23|25|27 to 25|30|35|40|45|50|60. Reduced attack interval from 1500 to 1300|1250|1200|1150|1100|1050|1000.

Arcane Puppet's Mark:

Increased attack power from 35|40|45|50|70 to 60|70|80|100|120. Increased attack interval from 800 to 1000.

Source

Steam News / 1 September 2023

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