Full notes
Full Guardians of Holme update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Balance
- Fixes
New Difficulty
Nightmare 14: Cards in the starting deck now have an extra set of duplicates.
Nightmare 15: Each time the core is damaged, it will cause an increase in damage received in subsequent waves.
Nightmare 16: Less progress for rerolls during battles.
- Nightmare 17Enemy life regeneration effects are increased by 100%.
Nightmare 18: A random elite enemy is summoned when a BOSS appears.
Bug Fixes
Fixed the bug where the Arcane Puppet does not automatically refresh.
Fixed the issue where flying monster textures were incorrect when Flying Strawberry were present.
Source
Changelog.gg summarizes and formats this update. How we read updates.