Full notes
Full Guardians of Holme update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Balance
- Fixes
New Difficulty
Inferno4 Starting material is reduced by 25%.
Inferno5 HP recovery after defeating a boss is reduced.
Inferno6 Cards in the initial card deck currently have 1 set of extra copies.
Inferno7 Start the battle with 2 Useless Traps in the deck.
Inferno8 Bosses will use 1 extra interruption skill.
New Daily Challenges
Skid: Increases Displace effect by 50%.
Stone of Darkness: Bosses will use 1 extra interruption skills in each battle.
Alloy Parts: Increases the building price of Traps by 50% and reduces the cost of Leveling Up by 50%.
Bug Fixes
Fixed an issue where Mortar Trap couldn't attack.
Fixed an issue where Frisby's effect triggered repeatedly.
Source
Changelog.gg summarizes and formats this update. How we read updates.