Full notes
Full Fishing Shop Simulator update
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What changed
- Gameplay
Fishing Shop Simulator changes
Hi everybody! Just have been doing some tweaks and bugfixes to the lure while I'm working on main alpha 6 content -
New - The lure now animates a bit while floating in the water, it also now wiggles/splashes when you reel (While I was tweaking the lure decided to get this in to just make it nicer in the water)
Change - Tuned the fishing rods overheat durability back to 5 seconds, from 4 seconds! Was a interesting little test but feedback so far felt they preferred the 5 seconds. We'll look back again at this when we introduce more elements to the fishing mechanic
Bug Fix - The fishing line rope would be in the wrong position for a millisecond before attaching to the lure properly, fixed this finally it's a ancient bug
Bug Fix - Lure would slide on the water like ice when you toss it with enough force, it now lands and stays firmly where it lands
Bug Fix - Ocean/Waterfalls would overlap the particle effects of the fishing rod, fixed
Source
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