In this update4
Full notes
Full Fishing Shop Simulator update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- UI and audio
- Store
Fishing Shop Simulator changes
Hi everybody! New patch coming in getting more later-game tech upgrades: Composters and Garbage cans finally now have later-game upgrades! Also snuck a bunch of bug fixes and we did some rebalancing for the start-game players to have a less stressful time with THE GOVERNMENT
New - Composter Level 2 added (1-4 Bait per fish instead of 1-3 & Composts up to 3 fish at once)
New - Composter Level 3 added (2-4 bait per fish & Composts up to 6 fish at once)
New - Garbage Bin Level 2 added (60% refund)
New - Garbage Bin Level 3 added (90% refund)
Change - UI Improvement - Got a black outline around icons now, to make it easier to see them
Change - Adjusted the debt/rent to be much lower (50% less) for shop level 1 and 2, so it's less intense and gives the player time to learn the rent mechanic
Bug Fix - Rainy Days - The water system was sometimes getting confused by rainy day logic and sometimes would be impossible to catch rainy fish
Bug Fix - Crabs in the ocean were floating where the fisher station gets built
Bug Fix - Floating panel on top of shop
Bug Fix - The bass and carp caught from fisher stations couldn't get graded
Bug Fix - Audio was really loud for government delivery plane flying over the shop, readjusted the levels
Composter Lvl 2 -
Composter Lvl 3 -
Garbage Level 1 (The original garbage looked too nice, so it will become level 2)
Garbage Level 3
Source
Changelog.gg summarizes and formats this update. How we read updates.
