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Steam News11 February 20264mo ago

6.2.1 - WARNING AUDIO FIX (Check your audio settings on this update)

Hi everyone - This update was a bit focused on the Ocean Biome, where I noticed we were having some big gameplay balance issues because there was no 'Garbage Item' in the region yet to balance out getting constant hits.

Full notes

Full Fishing Shop Simulator update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

1 fix5 additions5 changes1 removal
  • Gameplay
  • Maps
  • UI and audio
  • Compatibility
addedHi everyone - This update was a bit focused on the Ocean Biome, where I noticed we were having some big gameplay balance issues because there was no 'Garbage Item' in the region yet to balance out getting constant hits. I've added in some new fish to the fish family to help balance this out, and lots of other changes below -
addedNew Fish - Sardine! (Ocean)
addedNew Fish - Poison Sardine!? (Ocean)
addedNew - Inventory System will not switch inventory while you have your lure out - So you don't accidently put away your fishing rod mid-fishing
changedChange - Ocean Biome has had a massive shift in balance - There was no garbage/mediocre catches before and it was always good hits. The sardine and poison sardine will now balance it out. Please keep me posted! I kept the balance around what the Pond was for the Poison Carp and Carp.
changedChange - Fishing Rod Durability - Lowered the fishing rods durability as it had too much from what players were telling me! Reduced it by 20%, we'll see how this feels. In the future I'm going to attempt to make the fishing mechanic more interesting, so I don't want to over-tune this yet.

Fishing Shop Simulator changes

addedHi everyone - This update was a bit focused on the Ocean Biome, where I noticed we were having some big gameplay balance issues because there was no 'Garbage Item' in the region yet to balance out getting constant hits. I've added in some new fish to the fish family to help balance this out, and lots of other changes below -
addedNew Fish - Sardine! (Ocean)
addedNew Fish - Poison Sardine!? (Ocean)
addedNew - Inventory System will not switch inventory while you have your lure out - So you don't accidently put away your fishing rod mid-fishing
changedChange - Ocean Biome has had a massive shift in balance - There was no garbage/mediocre catches before and it was always good hits. The sardine and poison sardine will now balance it out. Please keep me posted! I kept the balance around what the Pond was for the Poison Carp and Carp.

Hi everyone - This update was a bit focused on the Ocean Biome, where I noticed we were having some big gameplay balance issues because there was no 'Garbage Item' in the region yet to balance out getting constant hits. I've added in some new fish to the fish family to help balance this out, and lots of other changes below -

  • New Fish - Sardine! (Ocean)

  • New Fish - Poison Sardine!? (Ocean)

  • New - Inventory System will not switch inventory while you have your lure out - So you don't accidently put away your fishing rod mid-fishing

  • Change - Ocean Biome has had a massive shift in balance - There was no garbage/mediocre catches before and it was always good hits. The sardine and poison sardine will now balance it out. Please keep me posted! I kept the balance around what the Pond was for the Poison Carp and Carp.

  • Change - Fishing Rod Durability - Lowered the fishing rods durability as it had too much from what players were telling me! Reduced it by 20%, we'll see how this feels. In the future I'm going to attempt to make the fishing mechanic more interesting, so I don't want to over-tune this yet.

  • Change - Grouper got a facelift! The old art was a prototype and he finally got some love to match the games artstyle

  • Change - Dog Poop now only lasts 1 hour instead of 3 hours

  • Change/WARNING - Audio - The audio manager was accidently making half of the slider almost silent - Changed it now so that if you slide it to 0, then it mutes, but has a better gradual audio. Hopefully I don't blow anybodies eardrums with this fix! This will not affect new players starting on this version, I made sure the games default audio isn't super loud.

  • Bug Fix - Lure would fall through the ground/terrain specifically, but not other objects - It now gets destroyed when touching the ground

  • Bug Fix - Fixed the overall collision on the ocean and cove region so that the lure isn't falling through the world

  • Bug Fix - Ocean Cove area would have fish floating in the air if you caught them close to the water

Sardine, very adorable but you'll get sick of him real quick fishing in the ocean -

Poison Sardine (As a note, you can compost this into Ocean Bait)

Grouper finally got his proxy art removed and has a decent look now, his face is very " I've seen things "

Foil... Poison Sardine...? Because...? The beta-players/community asked for previous garbage items to still have foils, so we'll keep to the theme! Ironically very hard to catch (0.5%)

Source

Steam News / 11 February 2026

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