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Latest Fictorum updates
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- Fictorum
An Honest Update
Hey Wizards, I wanted to take a moment to give you an honest update and hopefully clear up any speculation. Greg and I are in very different places in our lives than we were when we started working on Fictorum over a de…
Announcement1 changeGameplay - Fictorum
Development Update
Hey Wizards! We hope you're doing well and having a nice year so far. We're excited to share some updates with you all. We have been hard at work making improvements to the game and we're thrilled to share what's coming…
Event3 changesGameplay - Fictorum
v2.2.12 is Now Available!
Hey wizards! We've been quiet for a bit over the summer, we hope you've had a great one so far. We've been gradually working on a decent sized patch with some good quality of life enhancements and bug fixes. Enhancement…
Store21 changesFixBalance - Fictorum
v2.2.11 is Now Available!
Hey wizards! There was an issue with it that would cause improper loading of the settings file in v2.2.8. There is a chance that the file was corrupted in the process. As a result, we've added a couple of checks to prev…
Announcement1 changeGameplay - Fictorum
v2.2.8 Issues — Reverting to v2.2.7
Hi Wizards. My sincere apologies, v2.2.8 introduced some serious errors that could cause progress loss. We have reverted to v2.2.7 and are working on some automatic recovery methods for v2.2.9. If you've had issues on t…
Announcement1 changeGameplay - Fictorum
v2.2.8 is Now Available!
Hey Wizards, I hope you are having a great week so far! ːsteamhappyː Here are a few fixes for the latest version of Fictorum: If a spell collision radius is larger than spell radius, the spell radius will be increased t…
Announcement6 changesFixGameplay - Fictorum
Fictorum v2.2 is out now, featuring eight new runes and rune system upgrades!
Hey Wizards! We're ready to put our largest content patch in two years into your hands! This patch has eight new runes that can drastically change how your spells work! Additionally, multiple runes of the same type are…
Store26 changesFixGameplay - Fictorum
v2.2.6 Beta is Now Available!
Hey Wizards! We've got (what we hope is) our last update to beta before our release of v2.2 on Tuesday! Patch notes The tutorial is now skippable and, once skipped, opens a quick tips screen showing the key features of…
Patch notes3 changesFixCompatibility - Fictorum
v2.2.5 beta is Now Available!
Hey Wizards, We've just updated our beta version to v2.2.5! v2.2 is stable and all of the major features are complete at this point. We are just cleaning up a few minor bugs over the next week before release on March 29…
Patch notes5 changesCompatibilityGameplay - Fictorum
v2.2.4 Beta is Now Available!
Hey Wizards! This is a teeny beta patch fixing a few things that were broken in v2.2.3 and added a few new things in. Patch Notes Interaction pop-ups are no longer blank for keyboards Incendium will work once again Fixe…
Patch notes5 changesFixCompatibility - Fictorum
v2.2.3 Beta is Now Available and v2.2 Release Date!
Hey wizards! We've got another beta patch ready for you to break. ːsteamhappyː Also, we have exciting news: Fictorum v2.2 will be officially releasing in two weeks on 3/29! We are stoked to finally have this patch in yo…
Patch notes10 changesFixCompatibility - Fictorum
v2.2.2 Beta is Now Available!
Hey Wizards! v2.2 is coming along and our bug lists are getting shorter and shorter! Here's are patch notes for the latest beta version: Familiars and Sentinels will now properly target summoned shamblers Incendium's ma…
Patch notes6 changesFixCompatibility - Fictorum
v2.2.1 Beta is Now Available!
Hey wizards! We've just updated our beta version to v2.2.1b. Patch Notes: Hotkey icons for spell slots are now fixed for gamepad Magic's Reach rune tooltips are fixed in playthrough statistics Magic's Reach can once aga…
Store14 changesFixCompatibility - Fictorum
v2.2 beta is out! Play with eight new runes and all new rune balancing!
Hey Wizards! We're ready to put our largest content patch in two years into your hands. This update includes eight brand new runes, updated rune balancing, and allows multiple runes of the same type to be applied to spe…
Announcement2 changesGameplay - Fictorum
v2.1.16c Released!
Hey wizards, This is a small patch to fix some issues we created in v2.1.16. Fixed a serious bug with Construct Specialty that prevented Sentinels from attacking Fixed a serious bug that gave standard enemies a massive…
Store4 changesFixBalance - Fictorum
v2.1.16 is Released! New Tooltips!
Hey wizards! We have an exciting new update to Fictorum to share with you. This includes overhauled spell and rune tooltips for increased transparency! Major Change: Tooltip Overhaul Previously, our rune and spell toolt…
Store15 changes1 numericFix


