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Steam News16 March 20224y ago

v2.2.3 Beta is Now Available and v2.2 Release Date!

Hey wizards! We've got another beta patch ready for you to break. ːsteamhappyː Also, we have exciting news: Fictorum v2.2 will be officially releasing in two weeks on 3/29!

Full notes

Full Fictorum update

Read the full published notes in a cleaner layout. The original post stays linked below.

Repeated intro

Hey wizards! We've got another beta patch ready for you to break. ːsteamhappyː

What changed

3 fixes1 addition4 changes3 removals
  • Compatibility
  • Gameplay
  • UI and audio
  • Fixes
  • Balance
  • Performance
changedHey wizards! We've got another beta patch ready for you to break. ːsteamhappyː
addedEnchanting has been reworked to be more favorable for new runes
changedSpell slot UI widgets have slight visual improvements and will now properly show as castable when you have the required energy
fixedFixed a bug with roller projectiles (like Fire Wave and Tremor) and Trap
changedAll passive runes will properly have an accuracy shown
fixedFixed a UI visual bug with ability enchantment

Fictorum changes

changedHey wizards! We've got another beta patch ready for you to break. ːsteamhappyː
addedEnchanting has been reworked to be more favorable for new runes
changedSpell slot UI widgets have slight visual improvements and will now properly show as castable when you have the required energy
fixedFixed a bug with roller projectiles (like Fire Wave and Tremor) and Trap
changedAll passive runes will properly have an accuracy shown

Also, we have exciting news: Fictorum v2.2 will be officially releasing in two weeks on 3/29! We are stoked to finally have this patch in your hands!

v2.2.3 Patch Notes

  • Enchanting has been reworked to be more favorable for new runes

  • Spell slot UI widgets have slight visual improvements and will now properly show as castable when you have the required energy

  • Projectile rune interactions have been standardized for Pierce, Bounce, Trap, Chain, and Echo

  • Fixed a bug with roller projectiles (like Fire Wave and Tremor) and Trap

  • All passive runes will properly have an accuracy shown

  • Fixed a UI visual bug with ability enchantment

  • The time between key presses to toggle flight/vault has been reduced (<=.5s to <=.2s)

  • Fixed a rare bug that could cause a crash when destroying a physics-simulated piece of loot or furniture

  • Chaos on Chlorobeam will no longer only hit the ground in front of the player

  • Familiars can no longer affect the player with their spells

  • Chlorobeam no longer knocks down trees

If you'd like to try out the update, follow these instructions.

Enjoy! Feel free to reach out if you have any feedback or issues.

Source

Steam News / 16 March 2022

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