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Steam News16 August 20223y ago

v2.2.12 is Now Available!

Hey wizards! We've been quiet for a bit over the summer, we hope you've had a great one so far. We've been gradually working on a decent sized patch with some good quality of life enhancements and bug fixes.

In this update2

Full notes

Full Fictorum update

Read the full published notes in a cleaner layout. The original post stays linked below.

Repeated intro

Hey wizards!

What changed

18 fixes1 addition12 changes3 removals
  • UI and audio
  • Balance
  • Gameplay
  • Fixes
  • Maps
  • Performance
changedEnhancementsYou're now able to rotate the Fictorum in the character customization menu
changedEnhancementsThe tooltip for ability/passive extraction on the enchanting window will now clearly convey the extracted item's name, description, and quality
changedEnhancementsAbility cooldown bars are now slightly transparent and are slots are fully shown when the ability is castable
removedEnhancementsThe Shaping Bonus attribute no longer has any negative effect on runes
changedEnhancementsThe mana cost for Multishot has been reduced
changedEnhancementsThe mana cost of Spread runes has been increased

Fictorum changes

changedYou're now able to rotate the Fictorum in the character customization menu
changedThe tooltip for ability/passive extraction on the enchanting window will now clearly convey the extracted item's name, description, and quality
changedAbility cooldown bars are now slightly transparent and are slots are fully shown when the ability is castable
removedThe Shaping Bonus attribute no longer has any negative effect on runes
changedThe mana cost for Multishot has been reduced

We've been quiet for a bit over the summer, we hope you've had a great one so far. We've been gradually working on a decent sized patch with some good quality of life enhancements and bug fixes.

Enhancements

  • You're now able to rotate the Fictorum in the character customization menu

  • The tooltip for ability/passive extraction on the enchanting window will now clearly convey the extracted item's name, description, and quality

  • Ability cooldown bars are now slightly transparent and are slots are fully shown when the ability is castable

  • The Shaping Bonus attribute no longer has any negative effect on runes

  • Efficiency runes now scale with Shaping Bonus

  • The mana cost for Multishot has been reduced

  • The mana cost of Spread runes has been increased

  • Channeled spells will now properly damage shield spells

  • Haven's spell effect has been optimized

  • Channeling templates will now use caster time dilation

  • The Fictorum is automatically put back on his feet when teleported out of the miasma

Bug Fixes

  • Fixed a bug with rewriting history that would put you on the wrong location in some instances

  • Fixed a bug with summoned sentinel towers that would prevent aegis crystals from being automatically destroyed if the tower was destroyed quickly enough

  • Efficiency, Blood, and Stamina scale better with shaping bonus

  • Fixed the indestructible bridge pieces on the Inquisition Swamp map

  • Fixed the floating nexus on the Winter Peak Town map

  • Cone spells have been updated to scale more consistently with range and radius

  • Defense attributes will now turn red when negative in item tooltips

  • Fixed a bug that would cause inconsistent inventories from stores after moving to a new location

  • The mouse cursor will be displayed properly with all resolutions

  • Falling into the miasma pit in the center of the final level will properly teleport the character out of the miasma

  • Fixed a bug with fire damage over time that would prevent the debuff icon from disappearing

  • Changing the observer default speed text field will now update settings properly

  • Fixed a bug that would cause error sound effects by equipping a passive scroll

  • Fixed a bug that would cause a control lock if there is a conflict in the control mappings menu

  • The Grathia quest will no longer auto complete at the start of the level

  • Traps can now be triggered by rolling projectiles (Tremor and the like) and projectiles that only deal point damage

  • Damage popups will now scale with time dilation

  • Fixed a possible crash with piecing spells

  • You can no longer spam healing while resting to regain full health during a rest

  • Lights inside buildings will be properly destroyed with the structure

Enjoy! Please reach out if you run into any issues.

Source

Steam News / 16 August 2022

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