Full notes
Full Fictorum update
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Repeated intro
Hey wizards! We've just updated our beta version to v2.2.1b.
What changed
- Compatibility
- Gameplay
- UI and audio
- Balance
- Store
- Fixes
Patch Notes:
Hotkey icons for spell slots are now fixed for gamepad
Magic's Reach rune tooltips are fixed in playthrough statistics
Magic's Reach can once again be applied to projectiles
Targeting has been improved for roller projectiles with a Nova rune
Negative knockback numbers wih properly show on tooltips
Spells using a Blood rune are no longer free for the invulnerability period at the start of a level
The percentage loss for Chain Reaction runes now only applies to damage, radius, and collision radius—All other spell effects are unaffected
The Fictorum will no longer be invisible when observer mode is toggled while in first person
Passive runes will now appear properly in used runes statistics
Familiars and Sentinels will no longer cast channeling spells from the Fictorum
Fixed a bug that would cause spells with Wrath runes to trigger spells with Wrath runes
New rune descriptions and tooltips have been improved for clarity
Fixed a bug that would cause store runes generated prior to v2.2 to be missing bonuses
Pierce is no longer mentioned twice on meteor
Implosion screenshake has been significantly reduced
Invigorate is now properly increasing mana regeneration rate
Fixed a bug that would prevent the Master Modifier achievement from triggering
Master Modifier and Master Wizard achievements will now attempt triggering on the title screen
If you'd like to try out the update, follow these instructions.
Enjoy! Feel free to reach out if you have any feedback or issues.
Source
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