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Latest Few Shall Return updates
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- Few Shall Return
Jun 12 Demo Update
Greetings, dungeon delvers!👋 We're excited to push our final build before Next Fest. Yes, we're going in Next Fest! Boss difficulty If you recall, a few weeks ago we released Relics which are special, unique items that…
Store7 changesFixMaps - Few Shall Return
Jun 3 Demo Update
Greetings, dungeon delvers!👋 We have a new demo build for you! Here's what's new: Item rarities Until now, if you found a Stone Hammer in the dungeon it would always have the same stats: 100 damage. Finding a second ha…
Event16 changesFixGameplay - Few Shall Return
May 28 Demo Update
Greetings, dungeon delvers!👋 It's been only 6 days since the last update but we have some exciting changes for you today! New ROSTER editor You can now see in the main menu which character you have selected and their i…
Event1 change - Few Shall Return
May 22 Demo Update
Greetings, dungeon delvers!👋 We've got some big changes for you today, along with a handful of quality of life changes that have been in the works for some time! EMOTES Ever since we started Few Shall Return, we knew t…
Event9 changesFixStore - Few Shall Return
May 6 Demo Update
Greetings, dungeon delvers!👋 We've got a MAJOR visual change for you today, along with a handful of quality of life changes that have been in the works for some time! NEW Environment Assets Our artist's been hard at wo…
Store11 changesGameplayUI/audio - Few Shall Return
Apr 22 Demo Update
Hi Everyone!👋 We've got some pretty impactful bug fixes and performance boosts for you this week, across a few different systems! NEW minimap The previous minimap did the job, but was generally noisy to look at. Also,…
Patch notes9 changesFixPerformance - Few Shall Return
Apr 15 Demo Update
Greetings, dungeon delvers!👋 We've got a smaller update for you today, with a couple smaller bugfixes, and one BIG change for melee weapons! Also, to get us started, we've got a new trailer for your viewing pleasure: W…
Patch notes7 changesFixGameplay - Few Shall Return
Apr 10 Demo Update
Hi Everyone!👋 We've got a big update today, with some new mechanical upgrades and format tweaks! With no further ado: TREASURES for those who seek them Introducing, the treasures system! If you've been craving the dark…
Store8 changesFixGameplay - Few Shall Return
Apr 1 Demo Update
Greetings, dungeon delvers! 🏰 Today may be April First, but I assure you this update is no joke! And, neither is the new difficulty scaling for the inner dungeon! Additionally, the settings screen should now be control…
Event12 changesFixGameplay - Few Shall Return
Mar 25 Update
Hi Everyone!👋 We've got some new tutorialization for you! Along with the usual bugfixes and tweaks, you now get toast-style tutorialization pop-ups to explain game elements as you come across them What's new in combat?…
Patch notes9 changesGameplayMaps - Few Shall Return
Mar 18 Update
Greetings, dungeon delvers! 👋 We've got a good handful of bug fixes for you, along with new tutorialization and added combat feedback to make the game easier to pick up than ever! What's new in combat? To give options…
Patch notes7 changesGameplayUI/audio - Few Shall Return
Mar 04 Demo Update
Hi Everyone!👋 Maps, maps everywhere Initially, we were planning on having only one map for the demo. However, after careful consideration, we've decided to increase that number. Starting today, there are 3 maps that ra…
Store4 changesFixMaps - Few Shall Return
Feb 25 Update
Greetings, dungeon delvers! ⚔ With this week's update, we bring a close to this wave of combat and aim adjustments. Introducing: Auto Aim! No longer will Sprout fire shot after shot at enemies, hoping to land a hit that…
Patch notes6 changesFixGameplay - Few Shall Return
Feb 18 Update
Hi Everyone!👋 We've got a couple more combat changes for you, along with fixes to make aiming more fun and consistent! What's new in combat? Attacks now slow you down. Molokhia's hammer slows him down more than a sword…
Patch notes8 changesFixWorkshop - Few Shall Return
Feb 4 Update
Hi Everyone!👋 This week's update is all about combat. We've revamped the combat system to feel more dynamic and engaging. What's new in combat? Attacks now have a startup duration, allowing certain weapons to take more…
Store7 changesBalanceUI/audio - Few Shall Return
Jan 28 Update
Hi Everyone!👋 We are thrilled to publish one of our biggest updates to date! Since launch, Few Shall Return has featured four classic archetypes: the Wizard, Witch, Knight, and Queen. While they served us well, we want…
Patch notes4 changesGameplayUI/audio






