Update archive
Latest Eydigard updates
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Hotfix 09 May 2026
Codex progress is now tracked per character instead of globally. Unlocks, hints, boss rewards, and saved progress should now correctly apply to the relevant player. Codex unlocks from kills now support nearby-player sha…
Hotfix 07-May-2026
New features Added new craftable jewlery Added more rare metals Added more ranged skills Bugs: Relearning skills after unlearning all skills now works properly Second mouse button can now be rebounded to actions
Major update to UI, gamepad support, and character customization
We ran into increasing issues with gamepad support and adding new features due to the previous UI setup. We've therefore taken some time to rearchitecture how we developed the user interfaces. The entire UI has now been…
Hotfix - 15 Nov 25
New Features Added Aggression as a stat. Challenging Growl now scales with Aggression and should feel more powerful in multiplayer Added volume settings for ambiance Improvements Added a cap to the maximum number of arr…
Howling Path is LIVE!
This is our largest update so far, and it brings a set of radical changes that have been brewing for a long time. We have focused on core progression, clearer roles for each form, and a stronger on-ramp for new players.…
Early Access Roadmap for Eydigard
Greetings adventurers, Eydigard has come a long way since our early access launch, and we’re thrilled with how the adventure has been shaping up. You’ve been reclaiming farms, solving mysteries, and testing your strengt…
Eydigard Patch Notes - 11 September
New Features Added quality settings for SSAO, including higher quality options Added quality settings for Volumetric Fog, with the ability to set higher quality or turn it off completely Added option to disable shadows…
Eydigard Patch Notes - 4 August
While we're building up for our next major content update, we've added some more graphic settings and quality-of-life features that have been requested by players. We've also continued our UI overhaul. Lastly, after hou…
Eydigard Patch Notes - 25 July
New Features Added options to enable Vsync Dialogue responses can now be selected using hotkeys Added new fur type for the Lynx form (Supporter Pack only) Added more in-game hints Improvements Major architectural change…
Eydigard Patch Notes - 13 July
Map Updates Improved world map quality Submaps now better scale to different map ratios Made the map navigable using a controller Fixed bug where player bag did not appear on the map after death New Features Added graph…
Eydigard Patch Notes - 26 June
New Features Added a new main story quest Added detailed maps of settlements with markers for key locations such as player chests and merchants Added game hints and tutorials to assist with game mechanics Improvements S…
Eydigard Patch Notes June 13
New Features Players can now remap movement keys Added settings for shadow quality, enabling players to select higher quality shadows than before Added gamma (brightness) adjustment setting Added Steam Cloud Save Added…
Eydigard Patch Notes - 30 May 2025
New Features Added functionality for rebinding keys Added key binding for autorun Improvements Opening a crafting station now activates the relevant category automatically Scrollbars are only interactable when a control…
Eydigard Patch Notes - 25 May 2025
Improvements Player death marker now persists through save/load so you can find your dropped items Some NPCs will now acknowledge your heritage and provide different dialogue based on your character's background Added m…
Eydigard Patch Notes - 21 May
Bug Fixes Fixed a bug where the player could get stuck after killing an enemy Fixed a bug where the glittering effect from gatherables showed even if the gatherable hadn’t respawned Gameplay Added a vendor to Olderbach…
Eydigard Hotfix – 18 May
Bugfix Solved an issue where saving didn’t work after being in the areas: Wyvern cave, Kringhei, Birkarl camp
Eydigard Patch Notes – 15 May
Fixed Issues Fixed display issues with special characters (ø, æ, å), which now render at the correct size. Resolved bugs affecting all Sámi-related quests. Fixed multiple issues with kill quests not tracking or updating…
Eydigard Patch Notes – 09 May
Additions & Improvements: Added Snute, a friendly dog now found in Glimrheim. Signposts have been added to shops and key buildings in the main village for easier navigation. Expanded the number of Points of Interest sho…
Eydigard Patch Notes – 06 May
Bug Fixes: Fixed a bug where buildings at Fagrheim farm would not appear correctly. Resolved an issue with Astri’s quest that could block progression. Fixed various minor visual bugs and updated select textures. Improve…
Eydigard Patch Notes – 04 May
Bug Fixes: Fixed an issue where players were respawned at incorrect locations in reclaimed farms. This occasionally caused players to become stuck. Resolved a lighting issue where intense flickering occurred during dusk…
