Eydigard
Steam News 21 May 20251y ago

Eydigard Patch Notes - 21 May

Bug Fixes Fixed a bug where the player could get stuck after killing an enemy Fixed a bug where the glittering effect from gatherables showed even if the gatherable hadn’t respawned Gameplay Added a vendor to Olderbach…

Update log

Full Eydigard update

The complete published notes, normalized for clean reading and source attribution.

Extracted changes

2 fixes4 additions1 change1 removal
  • Fixes
  • Gameplay
fixedFixed a bug where the player could get stuck after killing an enemy
fixedFixed a bug where the glittering effect from gatherables showed even if the gatherable hadn’t respawned
changedGameplay
addedAdded a vendor to Olderbach
addedWorkbenches now share the same design and are easier to locate. Workbenches added to Thyristrand and Skievva
addedAlchemist tables now share the same design. Alchemist table added to Thyristrand

Bug Fixes

  • Fixed a bug where the player could get stuck after killing an enemy

  • Fixed a bug where the glittering effect from gatherables showed even if the gatherable hadn’t respawned

Gameplay

  • Added a vendor to Olderbach

  • Workbenches now share the same design and are easier to locate. Workbenches added to Thyristrand and Skievva

  • Alchemist tables now share the same design. Alchemist table added to Thyristrand

  • NPC names are now localized

  • Quadropeds no longer tilt if the character is not grounded. Lynx jumps should feel smoother

  • Skievva village reworkedadded vendor hut, workbench, and cooking trainer hut. Villagers now follow clearer work routines and are easier to find
  • Gjermund will complete the Sulfur quest after Thyristrand is upgraded to level 2

Source

Steam News / 21 May 2025

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