Eydigard
Steam News 25 July 202510mo ago

Eydigard Patch Notes - 25 July

New Features Added options to enable Vsync Dialogue responses can now be selected using hotkeys Added new fur type for the Lynx form (Supporter Pack only) Added more in-game hints Improvements Major architectural change…

Update log

Full Eydigard update

The complete published notes, normalized for clean reading and source attribution.

Extracted changes

0 fixes4 additions2 changes0 removals
  • Gameplay
  • Performance
addedNew Features
addedAdded options to enable Vsync
addedAdded new fur type for the Lynx form (Supporter Pack only)
addedAdded more in-game hints
changedMajor architectural change to tree rendering: The old GPU instanced indirect tree system has been replaced with a fully data-oriented approach using Unity’s Entities system (ECS). This improves culling, batching, and logic control of vegetation, offering significatly better performance and more flexibility for gameplay features.
changedUpdated lighting and atmosphere in the Prologue

New Features

  • Added options to enable Vsync

  • Dialogue responses can now be selected using hotkeys

  • Added new fur type for the Lynx form (Supporter Pack only)

  • Added more in-game hints

Improvements

  • Major architectural change to tree rendering: The old GPU instanced indirect tree system has been replaced with a fully data-oriented approach using Unity’s Entities system (ECS). This improves culling, batching, and logic control of vegetation, offering significatly better performance and more flexibility for gameplay features.

  • Updated lighting and atmosphere in the Prologue

  • Many general visual improvements

Source

Steam News / 25 July 2025

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