Eydigard
Steam News 13 July 202510mo ago

Eydigard Patch Notes - 13 July

Map Updates Improved world map quality Submaps now better scale to different map ratios Made the map navigable using a controller Fixed bug where player bag did not appear on the map after death New Features Added graph…

Update log

Full Eydigard update

The complete published notes, normalized for clean reading and source attribution.

Extracted changes

2 fixes3 additions6 changes0 removals
  • Maps
  • Gameplay
  • Store
  • Fixes
changedMap Updates
changedImproved world map quality
changedSubmaps now better scale to different map ratios
changedMade the map navigable using a controller
fixedFixed bug where player bag did not appear on the map after death
addedNew Features

Map Updates

  • Improved world map quality

  • Submaps now better scale to different map ratios

  • Made the map navigable using a controller

  • Fixed bug where player bag did not appear on the map after death

New Features

  • Added graphic options for upscaler quality (DLSS and FSR)

  • Added feature to split inventory items into custom amounts

Improvements

  • Improved visual fidelity of many ground textures

  • Improved quality of many nature assets

Fixes

  • Fixed collider for the Loft in Bardestad to allow traversal through upstairs door

Source

Steam News / 13 July 2025

Open original