Update history
Latest EverWorld updates
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- EverWorld
24 April release notes
Features - NPCs now understand more phrases and expressions, and are less likely to misunderstand the player Quality of life - NPCs can explain why they’re doing what they’re doing in a more natural, conversational way…
Announcement1 changeFix - EverWorld
8 April release notes
Features - Added basic skills and exp gaining mechanisms: woodcutting, mining, crafting, socialising, woodcarving, smithing, magic and cooking - Added unlockable talents that provide extra abilities to skills. This is a…
Announcement3 changesFixGameplay - EverWorld
22 Feb Hotfix
Fixed bug where NPCs sometimes wouldn't finish their current action
Announcement1 changeFix - EverWorld
22 Feb release notes
Features - Added a world map which can be accessed by pressing [M], and can be filtered on terrain, structures, natural features and lots Quality of life -Updated minimap to show more useful information about the world,…
Announcement3 changesFixMaps - EverWorld
8 Feb release notes
Features Added dynamic floor dependent player footsteps - Added more audio to cooking and using items Quality of life Added more early game tutorials and hints - Reduced the likelihood of critical bugs - Refreshed setti…
Store2 changesGameplay - EverWorld
3 Feb Hotfix
Support for different region keyboards
Announcement - EverWorld
Feb 2 - Hotfix
Fixed issues relating to different OS region settings
Announcement1 changeFix - EverWorld
2 Feb update
Features NPCs now have a better understanding of plurals of words (e.g. ‘cakes’ not just 'cake) - Cooked food recipes now provide a hunger fill up based on their ingredients Bugfixes Fixed bug where NPC occasionally wou…
Announcement2 changesFixGameplay - EverWorld
1 Feb Update
Features - NPC dialogue now includes hobby / activity preferences - Added seeds which have a chance of dropping each time a plant is harvested, and can be used to plant another of that plant type - Adding prototype cook…
Store3 changesFixGameplay - EverWorld
19 Dec Update
Features - Improved NPC ability to understand what the player is saying - including references to ‘you’ and ‘me’ and talking about future actions and a few more general things to talk about Quality of life - Increased p…
Announcement3 changesFixGameplay - EverWorld
16 Dec Update
Features - Added liquids - collect water from wells using buckets, bottles or anything else that can be used to hold liquids Quality of life - Reduced number of notifications new players get when starting the game for t…
Store3 changesFixGameplay - EverWorld
15 Dec Update
Added ability for NPCs to recognise when player is asking about a person, thing or concept that doesn’t exist in the game world and respond accordingly Added tutorial and helper text to show how to use items / interact…
Store6 changesFixGameplay - EverWorld
Minor post revamp update
Removed debug text - Fixed main menu skip
Announcement1 changeFix - EverWorld
Update 111224
We've rebuilt EverWorld from the ground up. We realised that to fulfil the interesting features and gameplay we wanted (NPCs you can talk to and that react to a fully interactable world) we needed to re-architect the ba…
Announcement1 changeGameplay - EverWorld
Update 020722
Content - NPC jobs and occupations are now broadly functional: - Farmers will sow seeds, water and tend to their plants, and harvest their crops to sell - Miners will find nearby rocks and minerals to mine and sell - Wo…
Store3 changesGameplayPerformance - EverWorld
Update 260322
Content More randomised plants Added a player clock Stores spawn with containers and some pregenerated items Players can farm - players can till the ground and plant seeds that will grow Players can chop down trees with…
Store4 changesFixGameplay

