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Steam News11 December 20241y ago

Update 111224

We've rebuilt EverWorld from the ground up. We realised that to fulfil the interesting features and gameplay we wanted (NPCs you can talk to and that react to a fully interactable world) we needed to re-architect the ba

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Full EverWorld update

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What changed

0 fixes0 additions1 change0 removals
  • Gameplay
changedWe've rebuilt EverWorld from the ground up. We realised that to fulfil the interesting features and gameplay we wanted (NPCs you can talk to and that react to a fully interactable world) we needed to re-architect the base systems of EverWorld. So that's what we've done.

EverWorld changes

changedWe've rebuilt EverWorld from the ground up. We realised that to fulfil the interesting features and gameplay we wanted (NPCs you can talk to and that react to a fully interactable world) we needed to re-architect the base systems of EverWorld. So that's what we've done.

We've rebuilt EverWorld from the ground up. We realised that to fulfil the interesting features and gameplay we wanted (NPCs you can talk to and that react to a fully interactable world) we needed to re-architect the base systems of EverWorld. So that's what we've done.

We've pivoted more towards the base foundations of a life sim that we can then build more and more features on. This means NPCs have jobs, will sustain themselves, will walk around etc - and we can build more that they can do on top of our systems. We've had to make the game world smaller (for now!) - but this comes with much deeper simulation and interaction.

Watch this space for further updates coming soon.

Source

Steam News / 11 December 2024

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