Full notes
Full EverWorld update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- UI and audio
Features - Added liquids - collect water from wells using buckets, bottles or anything else that can be used to hold liquids
Quality of life - Reduced number of notifications new players get when starting the game for the first time - Improved world generation time by around 30 seconds
Bugfixes - Fixed bug where sometimes radial display actions didn’t activate when clicked on - Fixed bug where UI icons sometimes wouldn’t update when items were dropped / unequipped
Source
Changelog.gg summarizes and formats this update. How we read updates.
