Update archive
Latest Ecto updates
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Ecto is done!
This took way too long Big thanks to everyone in my discord server for playtesting, giving feedback and helping me troubleshoot issues with the game. They are the real reason this game doesn't completely suck. Also shou…
Ecto is now in OPEN BETA
Big Update y'all. Ecto is almost ready for release! This has been my biggest project to date and it feels surreal that I'm finally wrapping it up and getting it ready for release. I'm done creating levels and content fo…
Ecto is a different game now
So basically, Ecto was trying to do too much A few people might be disappointed in this, but the flower guns and robot combat of this game is gone. The combat always felt like a bit of an afterthought for me (even thoug…
Pre-Alpha 4.1 Tweaks + Fixes + LINUX SUPPORT
Howdy yall. I got some feedback from the wonderful people in my Discord server and made some changes. What's new: LINUX SUPPORT!!! This was actually so painful to get working but I had to do it for the love of the game.…
Pre-Alpha 4.0
Big Changes Revamped underworld!!! New puzzle in the overworld Consistent jump height (you can still hold space to jump higher though) New platforming puzzle in the underworld New islands! New flower: Prairie Trillium N…
Maintenence Update + Compatibility Mode for older GPUs
autohop checkbox in options menu You can manually choose the level generation seed for speedrunning (in the options menu) Added compatibility mode launch option --rendering-driver opengl3 --my-renderer=opengl Fixed: dyi…
Pre-Alpha 3.0
Big Changes Added interaction / movement puzzle island to overworld New flying enemy "Sputnik" Playable tutorial segment at the beginning of the game New flowers and updated animations for preexisting ones Interactive t…
Howdy!
Howyagoin? I recently had an Instagram reel gain a bunch of traction and now there's a bunch more of y'all in here! I just wanna let you guys know I have another update to the game in the works and its almost done. I wo…
BIG UPDATE! Pre-Alpha 2.0
Reworked core game mechanics Weapon crafting removed and replaced with a giant frog's shop Search for trinkets hidden in the world and trade them in for coins! Weapon upgrades / variants Find coins throughout the world…
Announcing Pre-Alpha!
Big Changes Complete level progression instead of an infinite loop like in the prototype version FINAL BOSS >:) 3 Lives + collecting your soul when you die. You lose if you run out of lives OR all players are dead at th…
Combat Update
Big Changes: Added a ranged enemy. Enemies now wander instead of just sitting there. Enemies occasionally fall back during combat. The blue pistol does big damage at a slow fire rate like the deagle. You lose your inven…
Ecto Initial Patch
Ecto had a decent launch. I was worried about the lack of content but it was reassuring seeing that people still had fun playing it. This update addresses some of the most common issues with the game from day 1. Tweaked…
