Update log
Full Ecto update
The complete published notes, normalized for clean reading and source attribution.
Extracted changes
- Balance
- Fixes
- Performance
- Gameplay
Ecto had a decent launch. I was worried about the lack of content but it was reassuring seeing that people still had fun playing it. This update addresses some of the most common issues with the game from day 1.
Tweaked the weapon stats to attempt to balance their strengths and weaknesses better
Fixed a bug where you get stuck at the bottom of the well
The knife is limited to only damaging 3 enemies per hit
Robots chase players more effectively at close ranges
Fixed minor performance studdering on clients
Held Frogs no longer get hit when attacking with the knife
Thanks to everyone who played and gave their feedback! I'm just a singular wrinkydink human being and the potential quality of what I can create is greater as I hear more people's inputs and ideas.
PEACE AND MUCH LOVE YUUUUUPPP <4
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