Update log
Full Ecto update
The complete published notes, normalized for clean reading and source attribution.
Extracted changes
- Gameplay
- Store
- Server
Big Changes
Added interaction / movement puzzle island to overworld
New flying enemy "Sputnik"
Playable tutorial segment at the beginning of the game
New flowers and updated animations for preexisting ones
Interactive tutorial island on spawn
Changed movement. Less floaty, no more autohop, added jump and bunnyhop sounds
Small Changes
Added barrier of sticks to the underworld well to keep players from going down there without a weapon
Rainbow visual indicator for froggieman's shop (inspired by the chest from COD:zombies)
Smooth fall off / respawn animation when you fall off the world
Doesnt spawn scavenger hunt items that arent in the shop because that was pointless
Removed "Levels" because it was too repetitive. There's one level and then the boss.
Changed prices for the shop
Netcode improvements
Tweaked enemy scaling for multiple players
LOTS of optimizations and bug fixes (as usual)
Thanks for the support y'all. Feel free to leave any feedback (positive or negative) in the Discord server or the Steam Community.
Peace and much love <3 ~Dez
Source
