Update log
Full Ecto update
The complete published notes, normalized for clean reading and source attribution.
Extracted changes
- Gameplay
- Performance
- Store
Reworked core game mechanics
Weapon crafting removed and replaced with a giant frog's shop
Search for trinkets hidden in the world and trade them in for coins!
Weapon upgrades / variants
Find coins throughout the world or by killing enemies
Weapon ammo / reloading
Big Changes
Fun interactive flowers and mushrooms to fidget with
New enemy wave system
Better difficulty scaling for different amounts of players
Enemy spawner buildings
More Islands
Improved Visuals
Major Performance Improvements (2x faster) (very smoove)
Improved boss level layout + Enemies spawn in waves and navigate the level
Too many bug fixes to count
Small Changes
Drop left-hand items.
Re-balanced weapons.
Dynamic fall distance
Level generation spawn position rework
Soul improvements (the glowing orb when you die)
Improved trees
Source
