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Latest Eclectic Expansion Enterprise updates
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- Eclectic Expansion Enterprise
Running it Back to the Drawing Board
Hey All, Blog I'll leave this here as a spoiler for those that want to know what's being going in with the dev and the game. Main Blog: [expand type="showmore"] Let's get into it. Hi, I'm D, or Phaze if you prefer. I'm…
Patch notes4 changesBalanceGameplay - Eclectic Expansion Enterprise
Hotfix Build 8.2
Hello Everyone, Blog Just a quick hotfix for a tech and UI issue. Note: we had some issues with our development environment, and had to restore from backups. Please report is you run into issues with features not workin…
Patch notes5 changesFixUI/audio - Eclectic Expansion Enterprise
Updating to Build 8 - Control
Hello Everyone, Blog A smaller update this time around. Keyboard controls and key bindings have been added to the game, along with an initial version of the Codex. As is, the Codex mostly allows for reviewing any tutori…
Patch notes2 changesGameplay - Eclectic Expansion Enterprise
Updating to Build 7 - Rocketry
Hello Everyone, Blog First off, I've decided to shift the focus back to be more tycoon. There was a variety of elements from idle games that I was using just because they are expected of idle games, not because they wor…
Patch notes17 changesFixGameplay - Eclectic Expansion Enterprise
Build 7 - Rocketry Dev Stream (Cancelled due to Technical Difficulties)
Hey All, Build 7 - Rocketry, will be released tomorrow. Come join in for a dev stream! I'll be showcasing the new content, answering questions, and trying not to melt in the heat. The stream will be available from the s…
Store2 changesGameplay - Eclectic Expansion Enterprise
Updating Experimental Branch to Build 7_E5
Hey Everyone, This will hopefully be the last experimental version before the full build 7 release. This one is a balancing pass and filling out the Tier One tech tree more. There is also the major feature of Warp to An…
Store14 changesFixGameplay - Eclectic Expansion Enterprise
Updating Experimental Branch to Build 7_E4
Hey Everyone, Just a quick bugfix, and I had another change finished, so I'm bundling that in. The hard reset fix I had to change around some code ordering. I think I got most of the issues sorted, but do let me know if…
Patch notes3 changesFixGameplay - Eclectic Expansion Enterprise
Updating Experimental Branch to Build 7_E3
Hey Everyone, Continuing with the experimental build, fixing issues, and adding a new feature. New Feature Vessel Modules - these are permanent ship upgrades that provide various bonuses and don't get reset when moving…
Patch notes6 changesFixGameplay - Eclectic Expansion Enterprise
Updating Experimental Branch to Build 7_E2
Hey Everyone, Just a quick hotfix for some small items I missed. Bug Fixes Fixed Launch Pad build button not unlocking when researched Fixed Cost Creep Difficulty settings not working Fixed One-Click Build not being abl…
Store4 changesFix - Eclectic Expansion Enterprise
Updating Experimental Branch to Build 7
Hey Everyone, Blog It's been a bit, but I managed to resolve a bunch of life issues, and just got to work on EEE. I've decided to shift the focus back to be more tycoon. There was a variety of elements from idle games t…
Patch notes2 changesGameplay - Eclectic Expansion Enterprise
Updating to Build 6.2
Hello Everyone, Blog Another build, another random edge case. Thanks to everyone that engaged with the new content and left comments and posts. They do really help make the game better. There's a bugfix for the locked E…
Patch notes7 changesFixGameplay - Eclectic Expansion Enterprise
Updating to Build 6
Hello Everyone, Blog Change of plans from what was planned for this build. The next prestige layer was taking longer than expected, currently at about 10 pages of design, with several different iterations designed, rede…
Patch notes15 changesFixMaps - Eclectic Expansion Enterprise
Updating to Build 5
Hello Everyone, Blog Bit of a late update this week, had some IRL issues that got in the way. This week, two new systems have been added: Adjacency, and Clustering. Adjacency needs to be researched, and will have you pu…
Patch notes10 changesFixGameplay - Eclectic Expansion Enterprise
Updating to Build 4
Hello Everyone, Blog Another week, another build. Hopefully I'll be able to keep pace with this going forward. The game is in a pretty stable state now, so I can focus more on adding content. I had wanted to get the bui…
Patch notes9 changesFixGameplay - Eclectic Expansion Enterprise
Updating to Build 2
Hello Everyone, Blog It's been one week since we release Eclectic Expansion Enterprise, and it's been a ride. As a solo dev, it's been great to see people engaging with and enjoying something I've created. This is just…
Patch notes15 changesFixGameplay





