HomeGamesUpdatesPricingMethodology
Steam News10 August 20232y ago

Updating Experimental Branch to Build 7

Hey Everyone, Blog It's been a bit, but I managed to resolve a bunch of life issues, and just got to work on EEE. I've decided to shift the focus back to be more tycoon.

In this update1

Full notes

Full Eclectic Expansion Enterprise update

Read the full published notes in a cleaner layout. The original post stays linked below.

Repeated intro

Hey Everyone,

What changed

0 fixes1 addition2 changes0 removals
  • Gameplay
changedBlogThere was a variety of elements from idle games that I was using just because they are expected of idle games, not because they work for the game. As such, a bunch of things have been changed around, chief among them being removal of Quanta. The speed controls are now just always available.
changedBlogThe next very big thing is an engine upgrade and implementation of ECS. The backend of the game has essentially been re-written. That's why I decided to start an experimental branch for the game. The game will stay in experimental branch for about two weeks, and that will hopefully catch out any bugs I missed from the backend change.
addedBlogNote , some planned features are still missing from the experimental build, but it's in a stable enough state that players can test the new backend changes, and some of the new orbital features. There will be more content added over the next two weeks, before the release of Build 7.

Eclectic Expansion Enterprise changes

changedThere was a variety of elements from idle games that I was using just because they are expected of idle games, not because they work for the game. As such, a bunch of things have been changed around, chief among them being removal of Quanta. The speed controls are now just always available.
changedThe next very big thing is an engine upgrade and implementation of ECS. The backend of the game has essentially been re-written. That's why I decided to start an experimental branch for the game. The game will stay in experimental branch for about two weeks, and that will hopefully catch out any bugs I missed from the backend change.
addedNote , some planned features are still missing from the experimental build, but it's in a stable enough state that players can test the new backend changes, and some of the new orbital features. There will be more content added over the next two weeks, before the release of Build 7.

Blog

It's been a bit, but I managed to resolve a bunch of life issues, and just got to work on EEE. I've decided to shift the focus back to be more tycoon.

There was a variety of elements from idle games that I was using just because they are expected of idle games, not because they work for the game. As such, a bunch of things have been changed around, chief among them being removal of Quanta. The speed controls are now just always available.

The next very big thing is an engine upgrade and implementation of ECS. The backend of the game has essentially been re-written. That's why I decided to start an experimental branch for the game. The game will stay in experimental branch for about two weeks, and that will hopefully catch out any bugs I missed from the backend change.

If you would like to test the experimental version: Right-click on the game in steam library Select Properties Navigate to Betas from the window that appears Select Experimental_Build

That should prompt an update for steam to get the experimental Build 7. If you don't see the experimental branch, you may need to restart steam to see it.

Note, some planned features are still missing from the experimental build, but it's in a stable enough state that players can test the new backend changes, and some of the new orbital features. There will be more content added over the next two weeks, before the release of Build 7.

I'll keep this brief, there is a changelog in the game if you'd like to see the changes. I'll put in the full changelog in the full Build 7 release post.

OOMM Interactive Discord: https://discord.gg/TnGm72hCAs

OOMM Interactive Ko-fi page: https://ko-fi.com/oomminteractive

Source

Steam News / 10 August 2023

Open original post

Changelog.gg summarizes and formats this update. How we read updates.