Update history
Latest DIRECT CONTACT updates
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- DIRECT CONTACT
Tactical Companion Body-Cam & Control Overhaul
Starting today, you have eyes everywhere and full tactical control over your team. Tactical Body-Cam System I added a Picture-in-Picture (PiP) feed so you can see exactly what your companion sees. Real-Time Intel: Toggl…
Announcement4 changesGameplayUI/audio - DIRECT CONTACT
Commander Mode & Tactical Logistics Systems
Greetings, Operators. Today, I’m telling it like it is. When I started this project, I was just an Arma 3 modder with a vision for something truly original—a tactical experience that felt different from anything else on…
Store14 changesBalanceUI/audio - DIRECT CONTACT
Hotfix Update 18/5/26
Sorry about that, while working on the new HQ, I accidentally deleted the walls for weapon customization. They’re restored now. In addition, we’ve added two weapon updated skins: one for the AK‑105 and one for the AK‑47…
Announcement10 changesPerformanceGameplay - DIRECT CONTACT
HQ Update
Visual Improvements Updated the visuals of our HQ — this marks the beginning of a new era as we move forward with UE5.7. The engine has been further optimized, and Nanite is performing exceptionally well on newer hardwa…
Announcement9 changesFixGameplay - DIRECT CONTACT
Sky System Update (UE5.7.4)
Major Engine Upgrade Migrated Sky System from UE5.3 to UE5.7.4, delivering significant performance improvements and stability upgrades. Overhauled sky system to fully leverage the new engine features. Visual & FX Enhanc…
Patch notes17 changesFixGameplay - DIRECT CONTACT
The Black Market & Tactical Refinement
I am launch of our brand-new Player-Driven Economy: The Black Market. I have been working behind the scenes to build a robust, fully cloud-synchronized backend that allows you to trade your hard-earned gear with other p…
Announcement7 changesFixBalance - DIRECT CONTACT
Hotfix - UI Refinements & Cinematic Takedowns
Following up on the major migration, I’ve pushed a quick hotfix to address a few immediate issues and add toggle for the new takedown system. Fixes & Improvements Backpack Visuals: Fixed a bug where certain item texture…
Announcement5 changesFixPerformance - DIRECT CONTACT
UE5.7 Mannequin Integration & Prototype Systems
Hello everyone! This weekend was a big one for the technical foundation of the game. While I didn't get to some of the smaller suggestions quite yet, I’ve completed a massive "under the hood" migration that will allow u…
Announcement6 changesGameplay - DIRECT CONTACT
FUBAR Update - Hotfix
Thank you for your continued support! This update addresses specific issues with item switching and parachute mechanics to ensure a smoother tactical experience. Bug Fixes & Improvements Fixed: An issue where weapons wo…
Announcement5 changesFixGameplay - DIRECT CONTACT
Tactical Illumination & VFX Refinement
Greetings, Operators! I am continuing to streamline the Direct Contact experience with new UI enhancements and critical visual fixes. This update brings more granular control to your weapon attachments and restores high…
Announcement6 changesFixUI/audio - DIRECT CONTACT
Tactical Utility & Control Overhaul
Greetings, Operators! We are rolling out a major update to Direct Contact that fundamentally changes how you manage your gear and navigate the battlefield. This patch focuses on streamlining your controls and introducin…
Announcement7 changesFixUI/audio - DIRECT CONTACT
Aiming at 90–100 meters: Deep Dive into the Bullet System
I wanted to give you a breakdown of how our projectile system works, why bullets were hitting low before, and the improvements I made. Why were bullets hitting low? It wasn’t a bug, it was actually too realistic! Our sy…
Announcement6 changesGameplayBalance - DIRECT CONTACT
Patch Notes – Live Tonight
🔊 Weapon Audio & System Overhaul Complete audio redesign for all weapons. Sounds now scale realistically with distance (close‑quarters and long‑range). Removed the “drum” sound issue. Optimized performance for both clo…
Announcement6 changesFixUI/audio - DIRECT CONTACT
FOB Widget fix
FOB Widget. M4A1 Weapon running animation fix
Announcement1 changeGameplay - DIRECT CONTACT
DIRECT CONTACT — PATCH NOTES
⚡ Stamina & Combat Medical Update Additional Stamina Point: All difficulty levels (Easy, Medium, Hard) now have 1 additional Stamina point specifically balanced for medical utility. Refined Balancing: This maintains a "…
Store5 changesFixGameplay - DIRECT CONTACT
🛠️ HOTFIX: Custom Keybindings Restored (UE 5.7.4 Engine Bug Fix)
just deployed a critical hotfix to address a major issue with the Controls and Keybinding menu following our recent engine upgrade to Unreal Engine 5.7.4. The Issue: Following the latest engine update, many of you notic…
Announcement5 changesFixGameplay

