Update history
Latest debris updates
Search patches, hotfixes, and dev posts. Load more to keep browsing the timeline.
Browse updates
Published changes
Search updates. Filter by source or date. Open any row for the full patch notes, or load more to continue the timeline.
- debris
Release!
Today's the day I've been working towards for more than 3 years now – Debris is finally released! I'd like to thank everyone that was part of the journey, all people who played the demo, and all who gave feedback. The p…
Announcement3 changesGameplayPerformance - debris
January Update
It's been a while, I've been busy getting all the story into the game. At the same time I'm still fixing bugs and improving the experience along the way. In summary: Fixes for the editor Fixes for the spawning Fixes and…
Announcement4 changesUI/audioGameplay - debris
A new beginning
Merry Christmas! Hey guys, as part of getting the game ready for the full release I revised the introduction because that was still causing big headaches for too many people. This time though I changed the entry point i…
Patch notes3 changesGameplay - debris
Malcom's Thoughts
Hi everyone, behind the scenes I've been busy getting the content ready for the full release. Still I got to fix some problems, mainly with the onboarding and bugs with the explanatory dialogs. Improved intro to game an…
Announcement7 changesFixGameplay - debris
Long time no see
It's been a while, sorry to keep you waiting, but I just felt "let's do this as well" every time Also in the background I'm working hard on implementing the full story and it's refinement. This requires a lot of time an…
Announcement14 changesFixGameplay - debris
F..F..F...Feedback
So guys it's been a while, but it took some time to fix many bugs, together with your help. You found them and took the time to point them out, now I know that we're nowhere close to having no bugs at all, but the nasti…
Patch notes4 changesFixGameplay - debris
Your Feedback
Thank you all for your feedback, as a result I squeezed some hot-fixes into this update: Camera now stays where you put it Drone has now more POW per default Cut-Scenes are now skippable improved effects for drilling an…
Announcement3 changesGameplayPerformance - debris
Drilling, Gigantic Debris and lights in the dark
This update took a bit longer, but I'm sure you understand why. We have new module types, Lights and drillers. For the times when the sun isn't shining, you can now still see things, if you are ok with a little power co…
Announcement8 changesGameplayUI/audio - debris
Let's all be CALM, play games and prevent suicide
Besides the regular update schedule, this time debris is part of Games Against Living Miserably – CALM's event on Steam. I think games can and should be more than just a way to kill time, so I decided to join CALM on th…
Event4 changesFixGameplay - debris
Manual Expansion & UX improvements
This is more of a hot-fix-collection than anything else. The anticipated update to come is already in the making More precisely: there were (as expected) many problems with the story system, all of which should now be f…
Announcement3 changesFixUI/audio - debris
Settings and performance
As promised in the last update, there is now a settings menu. You can access it via the mainmenu. It comes with live preview and a fps counter, to find the correct settings. (Currently there is just shadow quality, rend…
Announcement5 changesPerformanceGameplay - debris
Release Follow-up
This time I have some quality of life improvements and fixes – small but important changes. The changes include: Music can now be muted via BigScreen™ Controls shown in the manual can be rebinded to support broken keys,…
Announcement4 changesPerformanceGameplay - debris
Demo Release
After some all-nighters the first public version of debris is now available! 🎉 There are still many things that need to be improved and many more ideas for more content – but for now I am looking forward to your feedba…
Announcement6 changesFixGameplay - debris
In-Game Manual
As part of the better onboarding and better playing experience this update brings an in-game manual, currently just showing the 3-Letter-Codes and displaying the controls. In the future the manual should also show and d…
Announcement - debris
Better Onboarding
Because many players raised concerns about the (onboarding) experience for players that are not regular space-game players, for example regarding the 3-letter codes. Now instead of only showing the 3-letter code, when h…
Announcement2 changesGameplay - debris
Story and dangerous grabbing
This time Story Events have been added so you can enjoy the first few events of the story. But watch out, Grabbing is now dangerous! You'll need to adapt your relative speed to the debris you want to pickup, otherwise t…
Announcement4 changesGameplayBalance




