Full notes
Full debris update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- UI and audio
Merry Christmas!
Hey guys, as part of getting the game ready for the full release I revised the introduction because that was still causing big headaches for too many people. This time though I changed the entry point into the story and it's flow order and dialogs, the side-panel gets more usage as well. This should make it easy for new players to understand what is going on, also in terms of what is happening in the story-line, while allowing to ignore these messages when re-playing.
Apart from a mostly new, rewritten start into the game there are still some tweaks and fixes:
Improvements for Editor
Module placement gets checked, you need to use compatible connectors between modules
While in Editor you can now rotate the camera, for removing modules you now need to long-press the right mouse button
Camera stays as you left it when switching between drone and station
Resources and extraction/junking times have been balanced
meteor debris now contains [c]CER[/c] instead of [c]MTL[/c]
satellites now contain more [c]MTL[/c] instead of [c]CER[/c]
Various fixes for cut-scenes
improved readability of side-panel
As always behind the scenes I'm working on getting content into the game for the full release in Feburary!
Enjoy the winter time and take care!
Source
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