Full notes
Full debris update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- UI and audio
- Performance
It's been a while, I've been busy getting all the story into the game. At the same time I'm still fixing bugs and improving the experience along the way.
In summary:
Fixes for the editor
Fixes for the spawning
Fixes and improvements for the story
Fixes for the UI
Balanced resources, costs and production
Improved camera handling
New sounds for collision and warning
Revised collision model
Optimizations
Windowed Mode
Almost all contents are now implemented
Next:
Finish getting the story into the game
More variety of satellite types
Source
Changelog.gg summarizes and formats this update. How we read updates.
