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Steam News28 October 20258mo ago

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So guys it's been a while, but it took some time to fix many bugs, together with your help.

In this update4

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Full debris update

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What changed

5 fixes3 additions1 change0 removals
  • Fixes
  • Events
  • Gameplay
  • Balance
fixedSo guys it's been a while, but it took some time to fix many bugs, together with your help. You found them and took the time to point them out, now I know that we're nowhere close to having no bugs at all, but the nastiest are now addressed.
fixedApparent fixes:BigScreen ™, manual and the intermediate events should now like each other, before there were many instances where the game would be left frozen /in a paused state, with no way to recover. Again I'm sorry for those bugs, that shouldn't have happened.
fixedApparent fixes:Switches on the panel, because of an invisible element the first switch was very hard to hit, which meant that you were all doomed to suffocate. Sorry for all the very time-limited runs.
addedApparent fixes:Solarpanel now produces energy, as expected, this bug was because of a new way of handling resource requests from the last update.
fixedApparent fixes:Station Stores now increase the capacity, this was also caused by the last update.
changedApparent fixes:A bit of balancing , the amount of POW required and produced, as well as the amount of resources are now tweaked – hope you like it, should make your life a bit easier.

debris changes

fixedSo guys it's been a while, but it took some time to fix many bugs, together with your help. You found them and took the time to point them out, now I know that we're nowhere close to having no bugs at all, but the nastiest are now addressed.
fixedBigScreen ™, manual and the intermediate events should now like each other, before there were many instances where the game would be left frozen /in a paused state, with no way to recover. Again I'm sorry for those bugs, that shouldn't have happened.
fixedSwitches on the panel, because of an invisible element the first switch was very hard to hit, which meant that you were all doomed to suffocate. Sorry for all the very time-limited runs.
addedSolarpanel now produces energy, as expected, this bug was because of a new way of handling resource requests from the last update.
fixedStation Stores now increase the capacity, this was also caused by the last update.

So guys it's been a while, but it took some time to fix many bugs, together with your help. You found them and took the time to point them out, now I know that we're nowhere close to having no bugs at all, but the nastiest are now addressed.

Apparent fixes:

  • BigScreen ™, manual and the intermediate events should now like each other, before there were many instances where the game would be left frozen /in a paused state, with no way to recover. Again I'm sorry for those bugs, that shouldn't have happened.

  • Switches on the panel, because of an invisible element the first switch was very hard to hit, which meant that you were all doomed to suffocate. Sorry for all the very time-limited runs.

  • Solarpanel now produces energy, as expected, this bug was because of a new way of handling resource requests from the last update.

  • Station Stores now increase the capacity, this was also caused by the last update.

  • A bit of balancing, the amount of POW required and produced, as well as the amount of resources are now tweaked – hope you like it, should make your life a bit easier.

Apart from fixes there are couple of small additions:

  • Pulsing lights, instead of static lights for all modules that can be active/inactive, the resource extractor for example. This idea came from one of you, so thank you for sharing your ideas!

  • Partially a fix; The introduction has now been revised and additional explanations for all the elements have been added. This also sort of explains a bit how the game works to get you started. It's these smaller things that make or break the experience, so let me know if this helps, or how to improve.

Next up:

  • I will use a bigger chunk of my time to build up the content for the release. This includes story, which will also involve some changes to the part you can already play. As well as a slight shift in general.

Plans:

  • New/Better music, as I love doing that also it was requested, and makes sense in the revised concept.

Source

Steam News / 28 October 2025

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