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Latest Checkpoint 19 updates
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- Checkpoint 19
Management Building UI Expansion
Development on Checkpoint 19 continues with a major expansion of the Management Building, introducing new interfaces that make it easier to monitor, plan, and develop your checkpoint. Buildings Overview A new Buildings…
Patch notes8 changesGameplayUI/audio - Checkpoint 19
Management Overview & Staff Assignment Improvements
Development on Checkpoint 19 continues with new management tools designed to give players a clearer view of their checkpoint operations, alongside improvements that make staff management faster and easier. New Managemen…
Patch notes7 changesGameplayPerformance - Checkpoint 19
Management Expansion & Economy Improvements
Development on Checkpoint 19 continues with new additions to checkpoint management systems and improvements to the game's economy mechanics. Management Building Level 2 Work has begun on expanding the management side of…
Patch notes6 changesBalanceGameplay - Checkpoint 19
Notifications, Audio & Save System Improvements
Development on Checkpoint 19 continues with improvements focused on player feedback, immersion, and gameplay stability. In-Game Notifications Added A new in-game notification system has been implemented to provide clear…
Event8 changesFixPerformance - Checkpoint 19
Pedestrian Inspections & Mission System Expansion
Development on Checkpoint 19 continues with new gameplay mechanics for pedestrian processing and further improvements to the mission system. Felons Among Pedestrians Border inspections have become even more challenging…
Patch notes11 changesGameplayUI/audio - Checkpoint 19
Pedestrian Processing & Staff Management Update
Pedestrian Processing & Staff Management Update Development on Checkpoint 19 continues with improvements to pedestrian border processing and staff management. Unified Pedestrian Checkpoint The previous Pedestrian Checkp…
Patch notes3 changesGameplayUI/audio - Checkpoint 19
Pedestrian Infrastructure & Movement Update
Pedestrian Infrastructure & Movement Update Development on Checkpoint 19 continues with major improvements to pedestrian transportation, movement systems, and checkpoint infrastructure. Pedestrians Arrive Through Vehicl…
Patch notes6 changesGameplay - Checkpoint 19
Staff Management Improvements & New Kiss & Go Building
Staff Management Improvements & New Pedestrians Primary Checkpoint Building Development on Checkpoint 19 continues with improvements to staff management and the expansion of pedestrian border processing. Improved Buildi…
Security6 changesGameplayPerformance - Checkpoint 19
Road Building & Pedestrian Systems Update
Road Building & Pedestrian Systems Update Development on Checkpoint 19 continues with improvements focused on readability, building flow, and the expansion of pedestrian gameplay systems. Improved Road Direction Visuali…
Patch notes7 changesGameplay - Checkpoint 19
Missions, Reputation & Pedestrian Processing Update
Missions, Reputation & Pedestrian Processing Update Development on Checkpoint 19 continues with a major expansion to progression systems, checkpoint operations, and player decision-making. Mission System Implemented The…
Security7 changesGameplayBalance - Checkpoint 19
Missions, Funding & People Processing Expansion
Missions, Funding & People Processing Expansion Development on Checkpoint 19 continues with the first steps toward expanding the strategic and operational depth of the game. Missions & Funding System Started Work has of…
Security2 changesGameplay - Checkpoint 19
UI Revamp & Systems Improvements
UI Revamp & Systems Improvements Development on Checkpoint 19 continues with a new round of improvements focused on player experience, presentation, and overall gameplay stability. New Loading Screen & Progress Tracking…
Patch notes7 changesFixUI/audio - Checkpoint 19
Menus, Save Support & Traffic Improvements
Menus, Save Support & Traffic Improvements This week’s development focused on improving the overall player experience and polishing core systems behind the scenes. The new Launch Menu has now been implemented, allowing…
Patch notes6 changesFixGameplay - Checkpoint 19
Take Control: Save Your Checkpoint, Resume Anytime
As Checkpoint 19 grows in scale and complexity, stepping away without losing progress becomes critical. That’s why we’re currently developing a full Save & Load system to support longer, more strategic play sessions. Th…
Announcement2 changesGameplay - Checkpoint 19
Secondary Systems Online - Smarter Detection
Secondary Systems Online- Smarter Detection, Real Consequences The Secondary Checkpoint is now fully implemented and operational. This system introduces a deeper inspection layer, allowing you to catch threats that prim…
Security5 changesMapsGameplay - Checkpoint 19
Devlog Episode 3: Designing a System That Pushes Back
The third episode of the Checkpoint 19 Game Design Devlog is now live. In this episode, I explore a core principle behind the game: designing a system that pushes back. If the player is always in control, the game becom…
Event2 changesBalance






