In this update4
Full notes
Full Cattopia update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Balance
- Events
- UI and audio
- Maps
- Fixes
Cattopia changes
v0.8.0 introduces the new glass block in the level editor. Glass has the properties of ice (cannot be hooked or climbed), but is not slippery. There are many other new features as well, some highlights are:
Climbing stamina meter
More customization
Replays for Steam leaderboard entries
Icons for the top 3 leaderboard spots
Background modding support
Steam Cloud
Play the demo and let me know what you think!
[0.8.0] - 2025-03-29
Added
Added glass tiles to the level editor. Glass has the properties of ice (cannot be hooked or climbed), but is not slippery
Added a "No walking on glass" challenge condition
Added simple refraction to the transparent areas of glass and ice tiles
Added a stamina meter that appears near Catto when climbing a wall
Added the ability to customize the top and bottom halves of the lure
Added the ability to customize the net color (instead of being tied to the lure color)
Added an "Apply Classic Controls Preset" button to the input tab of the settings menu when using a controller. This automatically applies input binds from the original game in this genre
Added a "Replay" button to Steam leaderboard entries to download and watch the replay of that entry
Added custom leaderboard rank icons for first, second, and third place. The line and lure colors of the rank icon for an entry are based on the player's customization settings when the entry was submitted
Added a date field to Steam leaderboard entries
Added an input field to replay and Steam leaderboard entries. It can be Controller, Keyboard, Mouse, or Keyboard/Mouse. If controller was used, the exact controller model will be displayed if found in the SDL database. If classic controls were used, this will be specified. If mouse aim was used, this will be specified
Added a "custom" folder in the game's save folder, where custom assets can be placed to override specific in-game assets. A README.txt file is placed in this directory to explain all the currently supported assets, and will be updated whenever new asset support is added
Added the ability to override the in-game backgrounds using the custom folder
Added "Pause and "Play", "Frame Advance", and "Hide UI" inputs to the replay mode
Added map/level name context display when watching a replay
Added replay context display after watching a replay which includes player name, date, and input type
Added Steam Cloud support (storage is shared with the full game)
Added delayed auto shift while navigating up/down in menus when using a controller
Changed
Fixed the visual stutter and allowed mini Catto to move freely when approaching a new level on preview menus
Fixed the position of moving platforms during replays. Their internal behavior was modified in the process to be more deterministic, so the initial timing may be slightly off from what it was
Fixed the position of Catto's arm during the sleep and crouch animations
Fixed the music particles of songbirds being drawn on the center of the screen on macOS
Fixed quick restart being applied to levels in preview menus
Changed replays to keep track of extra details to support newly added features
Changed Catto to use the player's customization settings as a ghost or during replays
Changed the cast shortcuts defaults to diagonals instead of cardinal directions
Changed dates to be displayed in the user's local time zone
Changed aim input binds to be hidden in the input tab of the settings menu when using mouse/keyboard and mouse aim is enabled
Changed map entrance arcade checkmarks to be displayed below the entrance door for more visibility
Changed the map version editor in the level editor to be a slider instead of a text editor
Changed the settings menu to expand visual areas and consolidate groups where possible
Removed
Removed the "Quick Restart 2" input bind to reduce confusion
Removed the "Screenshot" input bind when playing the game from Steam
Removed a few unused test resources from the game builds
Source
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