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Steam News4 May 20261mo ago

Switch Blocks

v0.10.0 introduces switch blocks! Switches can be pressed to toggle the blocks that match their color.

Full notes

Full Cattopia update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

8 fixes1 addition18 changes0 removals
  • Gameplay
  • Events
  • Store
  • UI and audio
  • Maps
  • Fixes
changedImproved load times in level menus
changedAdded:Gameplay: Catto, the lure, and enemies can press switches
changedAdded:Gameplay: Switches make a clicking noise when counting down
changedAdded:Gameplay: Switch blocks blink when they are about to be reactivated
changedAdded:Gameplay: Catto and enemies die when overlapped with activated switch tiles
changedAdded:Gameplay: The line and lure break when overlapped with activated switch tiles

v0.10.0 introduces switch blocks! Switches can be pressed to toggle the blocks that match their color. Other highlights include:

  • Extra life collectible

  • Shape surfaces with their flat/slope brushes

  • Rotate specific objects before placing

  • More speedrun toggles

  • Improved load times in level menus

Play the demo and let me know what you think!

[0.10.0] - 2025-05-04

Added:

  • Level: Red switch/red switch blocks to the "Tutorial - Surfaces" level

  • Gameplay: Catto, the lure, and enemies can press switches

  • Gameplay: Switches make a clicking noise when counting down

  • Gameplay: Switch blocks blink when they are about to be reactivated

  • Gameplay: Catto and enemies die when overlapped with activated switch tiles

  • Gameplay: The line and lure break when overlapped with activated switch tiles

  • Gameplay: Alternate squash animation when getting crushed by collision

  • Gameplay: Songbirds perches to checkpoints

  • Editor: Extra life collectible object

  • Editor: Red/green/blue switches and switch blocks objects

  • Editor: Switches can be rotated and the time can be customized

  • Editor: Challenge conditions related to switches/switch blocks

  • Editor: Arcade continue catnip cost slider

  • Editor: Store levels metadata in an extra file named metadata.res

  • Settings: Toggle for visible speedrun milliseconds

  • Settings: Toggle for visible arcade run time when entering doors

Changed

  • GameplayImproved walking on slopes
  • Gameplay: Level timer only starts when pressing input that will control Catto

  • Gameplay: Ensure random songbird flight patterns are seeded

  • Gameplay: Ensure random flower patterns are seeded

  • Arcade: Split the tracking of lives and catnip

  • Arcade: Require catnip to be paid for continues

  • Arcade: Ensure random secret catnip sources are seeded

  • Replay: Store RNG seed in replays and apply before playback

  • Editor: Allow surfaces to be shaped using their corresponding flat/sloped brush

  • Editor: Make Squeaks Jr., trees, signs, and flowers rotatable

  • Editor: Increase the internal editor version to 2 (requires levels to be upgraded)

  • UIDrastically improved load times in loader menus by utilizing new metadata files
  • UI: Allow button focus wrapping in the pause menu

  • Engine: Upgrade the engine to Godot 4.6.2

Fixed

  • GameplayFixed player jumping farther than intended from corners
  • GameplayFixed lure getting stuck on moving platforms during retrieval
  • GameplayFixed lure breaking on slopes in very rare situations
  • GameplayFixed broken lure sprite not using customization
  • GameplayFixed songbirds glitching between visual layers
  • MapFixed map arrows not being drawn correctly when specific levels were not discovered
  • EditorFixed initial grid when using a non-tile cached object
  • UIFixed catnip/lives HUD not being hid properly when Catto is behind

Source

Steam News / 4 May 2026

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