Full notes
Full Cattopia update
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What changed
- Maps
- Workshop
- Gameplay
- Fixes
- Performance
v0.12.0 introduces the map preview to loader menus. Additional map details are displayed underneath the map. I am slowing down on adding new features to focus on finishing the remaining levels for the full release.
[0.12.0] - 2026-06-20
Added
Menu: Display levels maps and additional details on loader menus and the Steam workshop menu
Changed
Gameplay: Put player back in climb state instead of pushing directly outward when attempting to hang on a conveyor belt corner that is going in the opposing direction
Editor: Allow collectibles to overlap with moving object paths
Editor: Allow stationary spiked platforms to be placed directly next to each other
- EditorRemove the version slider (new levels that are different enough to wipe progress should be uploaded separately)
Menu: Decrease separation of options in certain menus to prevent obscuring other elements
Steam: Submit screenshot of the first level as an additional preview during workshop upload
Engine: Upgrade to Godot 4.7
Fixed
Gameplay: Fix line getting stuck on slope corners
Gameplay: Fix retracting spiked platforms not waiting to be kickstarted
Gameplay: Fix water moving to an incorrect position when aligning with the boundary
Gameplay: Fix visual glitch when conveyor belts are kickstarted when the player starts
Gameplay: Fix songbirds spawning in incorrect positions with certain boundaries
Gameplay: Fix songbird spawning in incorrect position when only 1 songbird is spawning
Gameplay: Fix certain animations rarely getting stuck as visible (climb meter, thought bubble, ...)
Replay: Fix old replay persisting in cache and playing when it should be overwritten
Editor: Fix collision detection when moving platforms
Editor: Fix certain particles appearing in level preview screenshots
Editor: Fix potential reason for a crash when opening certain levels on Windows
Source
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