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Steam News6 July 20261mo ago

Bug Fixes

Just releasing a pretty significant batch of bug fixes and minor additions/changes. This is hopefully the last demo update until release. Want to focus up on finishing the content for the release of the full game.

In this update4

Full notes

Full Cattopia update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes4 additions17 changes2 removals
  • Gameplay
  • Events
  • UI and audio
  • Performance
  • Fixes
addedAddedGameplay: Add shadows for toys
addedAddedEditor: Add challenge condition for not walking on platforms
addedAddedUI: Add highlight to the currently focused entry in loader menus
changedAddedModding: Allow unlock sound effect to be customized
changedChangedGameplay: Climb ladders when button is recently pressed (instead of held)
changedChangedGameplay: Stop climbing ladders when climbing down towards ground

Cattopia changes

addedGameplay: Add shadows for toys
addedEditor: Add challenge condition for not walking on platforms
addedUI: Add highlight to the currently focused entry in loader menus
changedModding: Allow unlock sound effect to be customized
changedGameplay: Climb ladders when button is recently pressed (instead of held)

Just releasing a pretty significant batch of bug fixes and minor additions/changes. This is hopefully the last demo update until release. Want to focus up on finishing the content for the release of the full game. More info on that to come!

[0.12.1] - 2026-07-06

Added

  • Gameplay: Add shadows for toys

  • Editor: Allow enemies to be faced in a direction without a patrol destination

  • Editor: Allow customizing spiked platform retract time and wait time

  • Editor: Allow signs to be faced in a direction

  • Editor: Add challenge condition for not walking on platforms

  • UI: Add highlight to the currently focused entry in loader menus

  • Modding: Allow unlock sound effect to be customized

Changed

  • Gameplay: Climb ladders when button is recently pressed (instead of held)

  • Gameplay: Stop climbing ladders when climbing down towards ground

  • Gameplay: Prevent ledge grab of conveyors that are going in the opposing direction

  • Gameplay: Ensure climbing progress meter is always visible

  • Editor: Allow switch tiles and collectible items to overlap

  • Editor: Allow hidden warps and collectible items to overlap

  • Editor: Remove excess pixels in sloped conveyor tiles

Fixed

  • Gameplay: Fix lure getting stuck on moving platform that is moving towards the player

  • Gameplay: Fix player getting stuck running on corners

  • Gameplay: Fix challenge walk detection when near an exit door

  • Gameplay: Fix grab cursor not resetting when catching an enemy

  • Gameplay: Fix rendering spikes behind glass/ice

  • Editor: Fix flattening/sloping of specific surrounding conveyor tiles

  • Editor: Fix removing conveyor tiles after moving them

  • Editor: Fix normal moving platform path not being detected properly

  • Editor: Fix state of moving platform when customizing multiple properties

  • Editor: Fix state of retracting spikes during level screenshots

  • Editor: Fix clearing enemy patrol destination after setting it once

  • EditorFix potential crash when creating a new level
  • UI: Fix backwards menu animations

  • Itch: Fix direct Steam autoload reference in exported build

Source

Steam News / 6 July 2026

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