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Latest Bloodgrounds updates
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Maintenance Patch Live
Ave Patronus, we have a new update ready for you! With this patch, we focus on your experience when playing Bloodgrounds. We added several features to improve general quality of life and offer new ways to customize elem…
Second Patch after Launch
Ave Patronus, we want to once again thank you for your valuable feedback and ongoing support following the 1.0 release of our game. We are happy to announce that we just released our second post-launch patch, which incl…
First Hotfix after Launch
Ave Patronus, Thanks again for your awesome support throughout our Early Access - and now Bloodgrounds 1.0 Release! Today we bring you a small patch mostly regarding balancing adjustments.. Vale, Patronus! Exordium Game…
Bloodgrounds 1.0 - Out Now!
Ave Patronus. Today, we are celebrating the full release of Bloodgrounds with version 1.0. This update, concluding the Early Access phase, adds several new game systems and mechanics, tons of bug fixes and quality of li…
Trials of the Gladiator- Update
Ave Patronus, Today, we proudly present you our second major early access update “Trials of the Gladiator”. Aside from tons of fixes, small adjustments and balancing changes, this update consists of two main features: E…
Early Access Update - "Masters of the Arena" now live!
Ave Patronus, Today, we proudly present you our first major early access update “Masters of the Arena”. Aside from tons of fixes, small adjustments and balancing changes, this update consists of three main features: Dif…
New Early Access Patch now live
Ave Patronus! A new patch is now live! As promised last time, this patch will fix a lot of localization issues while also addressing some interface bugs. In addition, based on your ongoing feedback, we added some new fe…
Steam Awards Nomination
Ave Patronus! The time has come once again to fulfill your task - The Steam Award Nominations are open! As we know - and love - that finding the sweet spot between "too easy" and "nervewreckingly difficult" seems to be…
Second Patch after Early Access Release
Ave Patronus! It's time for another Patch! This time we again have a lot of fixes and balance adjustments - especially concerning the city event being too negative too often. After today's patch we will get back to a no…
First Patch after EA Release
Ave Patronus! It has been a glorious day, thanks to you and your wonderful feedback and warm welcome. But Early Access means for us, that we don't stop here. We have big plans, as you can see on the road map on the stor…
Bloodgrounds' Early Access starts now!
Ave, Patronus! Good old Galvasius the Shopkeeper has something in store for you! The Game! It is here! After you tried out the demo and apparently liked it very much, (thanks for an amazing demo-review score as a warm w…
Early Access Preparations
Ave Patronus, Tomorrow is the glorious day we finally can jump right into the arena - but don't underestimate your opponents. They will come prepared - so should you! We just freshly opened up 2 more platforms, next to…
Release Date Announcement + New Demo Update
Ave, Patronus! First of all, thank you for the very strong anticipation and feedback after our initial demo release - it meant a lot to us personally - especially meeting some of you directly at Gamescom in August. But…
Developer Gameplay Overview
Welcome, Gladiator! Training is key to surviving the bloody fights in the arena. Therefore, we prepared a little guide for you – don’t miss the developer overview video for BLOODGROUNDS! [dynamiclink href="https://youtu…
First Demo Update is here!
Ave, Patronus! The sands of the arena run red once again, and with your valuable feedback, we've tinkered with our demo quite a bit. Today’s update brings a plethora of new features, balance changes, UX improvements, an…
Demo is out now!
Ave, Patronus! Today marks a glorious day, as you finally can get your hands on our demo for Bloodgrounds! We tinkered together an experience that should give you the best idea what we have in store for you in our full…
