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Latest Bite the Moon updates
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- Bite the Moon
v0.20.1
Adds Rarity Dog 4/4: Random enemy attacks prioritize this unit Beaver 3/2: Ally on the right act Bat 0/2: Attack ally on the right. Gains +2 ATK Onion 1/1: Summon an Onion Crimson Echo Spell: Deals 10 DMG to an ally. De…
Announcement2 changesGameplay - Bite the Moon
v0.0.17.1: New allies
This update brings 2 new allies and an adjustment to the background. Adds Falcon: On summoned, attack instantly. Stats: 5/1 Mice: On destroyed, gives random ally +1/+1. Stats: 1/1 When party slots are full. New allies s…
Announcement5 changesFixGameplay - Bite the Moon
Is this it?
I was supposed to fix bugs, but instead I spent 30 minutes staring at a potato chip, thinking it could be one of the enemies. Don't worry, I still fixed the bug (eventually). Here is what you have seen so many times alr…
Announcement3 changesFixUI/audio - Bite the Moon
Oh no!
I have realized Maw the Moon doesn't make any sense. So I tried some different combinations Bite the stick Lick the mushroom Broom the carpet Pet the wife But none made sense storywise either. This is where the game is…
Announcement - Bite the Moon
Playtest ended
The current playtest has officially ended. Thank you to everyone who participated and shared feedback; it means a lot. Make sure to wishlist to get notified about the next playtest and upcoming updates.
Announcement - Bite the Moon
v0.0.11: Visuals and Lock
Final update for the current playtest ends 00:00 UTC, 12 August 2025. Don’t forget to wishlist to get notified about the next playtest. Thanks to everyone who joined and gave feedback! Adds Lock. Right-click a card in t…
Store3 changesGameplayBalance - Bite the Moon
Playtest ending soon!
Playtest Ending Soon. Don’t Miss Out! Hey everyone, Our playtest is wrapping up at 00:00 UTC on 12 August. It’s been amazing to see so many players jump in and explore the game! Even if you haven’t tried it yet, there’s…
Announcement - Bite the Moon
v0.0.10: New card type - Spell
A cat is saved when you wishlist the game Adds New card type - Spell Pointer to indicate which ally is selected 3 spells What is a Spell? Spell is a card type that instant-casts an effect right when you purchase it Spel…
Announcement5 changesGameplayBalance - Bite the Moon
Daily Update - v0.0.9: Interface Overhaul
This update improves the layout of certain in-game elements to make the interface easier to read and interact with. Adds: Turn counter Tooltips for coin and turn Wiggle Changes: The tooltip system has been redesigned an…
Announcement4 changesUI/audioGameplay - Bite the Moon
v0.0.8: New enemy actions
This update adds enemy patterns and new enemy actions Adds Enemy wide attack Enemy self-healing Introduced patterns in enemy actions Coming soon Tools for players to control the battlefield Dev notes Enemy interference…
Announcement5 changesGameplayBalance - Bite the Moon
v0.0.7.4 - Enemy Telegraph Foundation
Setting up logic and data needed to preview upcoming enemy actions Adds Enemy actions are set at the start of the turn The telegraph will show what kind of move it is and the value of the action To be added Interesting…
Announcement2 changesGameplay - Bite the Moon
v0.0.7.3
Adds: When enemy HP is 0, show result screen Menu Quit button Restart button Pressing Esc can still quit the game Fixes: Game freeze where the game is unable to call destroyed units Bug where unit can still be moved whe…
Announcement3 changesGameplay - Bite the Moon
Small update: v0.0.7.2 - Result Screen
Adds: Result Screen When unit HP is 0, destroy it Next Battle button (reset current battle for now) Level progress. Saved locally Enemy loop Enemy attacks randomly for 3 dmg Changes: The feedback form now asks for any e…
Announcement1 changeGameplay - Bite the Moon
Playtest released
The first version is about testing the core player loop. Units and atk/hp stats Units auto-play effects Drag and drop to change unit position Choices Right-click to sell Drag upward to sell Buying costs 3 coins Reroll c…
Announcement1 changeGameplay




