Full notes
Full Bite the Moon update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Store
- Balance
- UI and audio
Bite the Moon changes
A cat is saved when you wishlist the game
Adds
New card type - Spell
Pointer to indicate which ally is selected
3 spells
What is a Spell?
Spell is a card type that instant-casts an effect right when you purchase it
Spell has no stats
Spell costs the same shop price as an ally unit
Spell appears alongside ally units in the shop
Spell does not require a target to cast
Spell may have a different effect when a target is selected
How to select an ally?
By hovering over an ally. As indicated by a pointer
New spells
Shockwave: Remove next enemy action
Soul Fire: Deals 3 DMG. Gives an ally the same amount of HP
Bloody Ticket: Destroy an ally, gains 6 coins. Otherwise, gains 4 coins
Fixes
Icon pops out from the tooltip
Changes
Adjust the color palette to make things more cohesive
Notes
Due to schoolwork, the next update is in about 2 days
Fun fact of the day
The original “Pac-Man” maze was designed to resemble a pizza with a slice missing, inspired by the Japanese phrase “paku paku,” which mimics the sound of chewing or mouth opening and closing!
Pac-Man also encourages you to wishlist a game backed by a passionate dev
Source
Changelog.gg summarizes and formats this update. How we read updates.
